3 local unpack, pairs = unpack, pairs;
4 local format = string.format;
5 local GameTooltip = nil;
6 local GameTooltip_SetDefaultAnchor = nil;
8 local registerUnitEvents = OmaUFEvents.RegisterUnitEvents;
9 local registerCastEvents = OmaUFCastBar.RegisterCastEvents;
10 local unregisterCastEvents = OmaUFCastBar.UnregisterCastEvents;
11 local unitEvent = OmaUFEvents.UnitEvent;
13 local Settings = OmaUFSettings;
14 local baseColor = Settings.BaseColor;
15 local bgColor = Settings.BgColor;
16 local healthColor = Settings.HealthColor;
17 local shieldColor = Settings.ShieldColor;
18 local shieldhlColor = Settings.ShieldhlColor;
19 local healpredColor = Settings.HealpredColor;
20 local healabsorbColor = Settings.HealabsorbColor;
21 local width, height = Settings.Boss.Width, Settings.Boss.Height;
22 local anchorX, anchorY = Settings.Boss.AnchorX, Settings.Boss.AnchorY;
23 -- placeholders with visible values when error happens
24 local attributes = {};
26 local inheritedFrames = "SecureUnitButtonTemplate,SecureHandlerStateTemplate";
27 local barTexture = "Interface\\AddOns\\OmaRF\\images\\minimalist";
29 local function frameShow(frame)
30 frame:RegisterEvent("PLAYER_ENTERING_WORLD");
31 frame:RegisterEvent("INSTANCE_ENCOUNTER_ENGAGE_UNIT");
32 frame:RegisterEvent("UNIT_TARGETABLE_CHANGED");
33 frame:RegisterUnitEvent("UNIT_LEVEL", frame.unit);
34 registerUnitEvents(frame);
35 registerCastEvents(frame.castbar);
36 unitEvent(frame, "UPDATE_ALL_BARS");
39 local function frameHide(frame)
40 frame:UnregisterAllEvents();
41 unregisterCastEvents(frame.castbar);
44 local function showTooltip(secure)
45 GameTooltip_SetDefaultAnchor(GameTooltip, secure);
46 GameTooltip:SetUnit(secure:GetAttribute("unit"));
49 local function hideTooltip(secure)
50 GameTooltip:FadeOut();
53 local function createFrame(framename, securename, parent, unit, anchorX, anchorY)
54 local secure = CreateFrame("Button", securename, parent, inheritedFrames);
55 local frame = CreateFrame("Frame", framename, parent);
56 secure:SetPoint("CENTER", parent, "CENTER", anchorX, anchorY);
57 secure:SetAttribute("unit", unit);
58 frame:SetPoint("CENTER", parent, "CENTER", anchorX, anchorY);
59 frame:SetAttribute("unit", unit);
61 frame.displayed = unit;
62 -- hide frame to get initial frameShow call
65 secure:SetWidth(width+2);
66 secure:SetHeight(height+2);
67 frame:SetWidth(width+2);
68 frame:SetHeight(height+2);
70 frame.base = frame:CreateTexture(nil, "BACKGROUND");
71 frame.base:SetAllPoints();
72 frame.base:SetColorTexture(1, 1, 1);
73 frame.base:SetVertexColor(unpack(baseColor));
74 frame.healthback = frame:CreateTexture(nil, "BACKGROUND", nil, 1);
75 frame.healthback:SetPoint("TOPLEFT", frame, "TOPLEFT", 1, -1);
76 frame.healthback:SetPoint("BOTTOMRIGHT", frame, "RIGHT", -1, -5);
77 frame.healthback:SetTexture(barTexture);
78 frame.healthback:SetVertexColor(unpack(bgColor));
79 frame.health = frame:CreateTexture(nil, "BORDER");
80 frame.health:SetPoint("TOPLEFT", frame.healthback, "TOPLEFT");
81 frame.health:SetPoint("BOTTOMLEFT", frame.healthback, "BOTTOMLEFT");
82 frame.health:SetTexture(barTexture);
83 frame.health:SetVertexColor(unpack(healthColor));
84 frame.healthText = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight");
85 frame.healthText:SetPoint("RIGHT", frame.healthback, "RIGHT", -2, 1);
86 frame.healthText.percent = true;
87 frame.manaback = frame:CreateTexture(nil, "BACKGROUND", nil, 1);
88 frame.manaback:SetPoint("TOPLEFT", frame, "LEFT", 1, -5);
89 frame.manaback:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -1, 1);
90 frame.manaback:SetTexture(barTexture);
91 frame.manaback:SetVertexColor(unpack(bgColor));
92 frame.mana = frame:CreateTexture(nil, "BORDER");
93 frame.mana:SetPoint("TOPLEFT", frame.manaback, "TOPLEFT");
94 frame.mana:SetPoint("BOTTOMLEFT", frame.manaback, "BOTTOMLEFT");
95 frame.mana:SetTexture(barTexture);
96 frame.manaText = frame:CreateFontString(nil, "ARTWORK", "GameFontWhiteTiny");
97 frame.manaText:SetPoint("RIGHT", frame.manaback, "RIGHT", -2, 0);
98 frame.manaText:Hide();
99 frame.shield = frame:CreateTexture(nil, "BORDER");
100 frame.shield:SetPoint("TOPLEFT", frame.health, "TOPRIGHT");
101 frame.shield:SetPoint("BOTTOMLEFT", frame.health, "BOTTOMRIGHT");
102 frame.shield:SetTexture(barTexture);
103 frame.shield:SetVertexColor(unpack(shieldColor));
105 frame.shieldhl = frame:CreateTexture(nil, "ARTWORK");
106 frame.shieldhl:SetPoint("TOPLEFT", frame.healthback, "TOPRIGHT", -1, 0);
107 frame.shieldhl:SetPoint("BOTTOMRIGHT", frame.healthback, "BOTTOMRIGHT", 1, 0);
108 frame.shieldhl:SetColorTexture(unpack(shieldhlColor));
109 frame.shieldhl:Hide();
110 frame.healabsorb = frame:CreateTexture(nil, "ARTWORK");
111 frame.healabsorb:SetPoint("TOPRIGHT", frame.health, "TOPRIGHT");
112 frame.healabsorb:SetPoint("BOTTOMRIGHT", frame.health, "BOTTOMRIGHT");
113 frame.healabsorb:SetColorTexture(unpack(healabsorbColor));
114 frame.healabsorb:Hide();
115 frame.name = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
116 frame.name:SetPoint("LEFT", frame.healthback, "LEFT", 2, 1);
117 frame.name.count = 10;
118 frame.level = frame:CreateFontString(nil, "OVERLAY", "GameFontWhiteTiny");
119 frame.level:SetPoint("LEFT", frame.manaback, "LEFT", 2, 0);
120 frame.targeticon = frame:CreateTexture(nil, "OVERLAY");
121 frame.targeticon:SetPoint("CENTER", frame.healthback, "TOP");
122 frame.targeticon:SetWidth(16);
123 frame.targeticon:SetHeight(16);
124 frame.targeticon:SetTexture("Interface\\TARGETINGFRAME\\UI-RaidTargetingIcons");
125 frame.targeticon:Hide();
126 frame.castbar = OmaUFCastBar.CreateCastBar(frame, unit, -height-24);
128 frame:SetScript("OnShow", frameShow);
129 frame:SetScript("OnHide", frameHide);
130 frame:SetScript("OnEvent", unitEvent);
131 secure:SetScript("OnEnter", showTooltip);
132 secure:SetScript("OnLeave", hideTooltip);
134 -- TODO other set of click cast on boss frames possibly
135 secure:RegisterForClicks("AnyDown");
136 for attr, val in pairs(attributes) do
137 secure:SetAttribute(attr, val);
139 -- rest give target and menu
140 secure:SetAttribute("*type1", "target");
141 secure:SetAttribute("*type2", "togglemenu");
142 secure:SetAttribute("toggleForVehicle", false);
143 RegisterUnitWatch(frame);
144 RegisterUnitWatch(secure);
147 function OmaUnitFrames.InitializeBoss(parent)
148 GameTooltip = _G["GameTooltip"];
149 GameTooltip_SetDefaultAnchor = _G["GameTooltip_SetDefaultAnchor"];
150 attributes = Settings.Character.Clickheal;
152 createFrame("OmaBoss1", "OmaBossSecure1", parent, "boss1", anchorX, anchorY);
153 for i = 2,MAX_BOSS_FRAMES do
154 createFrame("OmaBoss"..i, "OmaBossSecure"..i, _G["OmaBoss"..(i-1)], "boss"..i, 0, -height-26);
156 -- Arena frames are in the same spot
157 createFrame("OmaArena1", "OmaArenaSecure1", parent, "arena1", anchorX, anchorY);
158 -- MAX_ARENA_ENEMIES from AddOns/Blizzard_ArenaUI/Blizzard_ArenaUI.lua not available
159 -- as the addon is not loaded yet, update manually if it changes
161 createFrame("OmaArena"..i, "OmaArenaSecure"..i, _G["OmaArena"..(i-1)], "arena"..i, 0, -height-26);