f.buff1 = {}; -- custom buff indicator 1
f.buff2 = {}; -- custom buff indicator 2
f.incoming = {}; -- incoming ability indicator
f.rolename = nil; -- TANK, HEALER, DAMAGER, NONE
f.buff1 = {}; -- custom buff indicator 1
f.buff2 = {}; -- custom buff indicator 2
f.incoming = {}; -- incoming ability indicator
f.rolename = nil; -- TANK, HEALER, DAMAGER, NONE