-- try to find dispellable debuff
if UnitDebuff(frame.displayedUnit, 1, "RAID") ~= nil then
frame.optionTable.healthBarColorOverride = dispelBarColor;
-- try to find dispellable debuff
if UnitDebuff(frame.displayedUnit, 1, "RAID") ~= nil then
frame.optionTable.healthBarColorOverride = dispelBarColor;