- inds["BOTTOMLEFT"] = base:CreateTexture(nil, "OVERLAY");
- inds["BOTTOMLEFT"]:SetPoint("BOTTOMLEFT", base, "BOTTOMLEFT");
- inds["BOTTOMLEFT"]:SetWidth(indSize);
- inds["BOTTOMLEFT"]:SetHeight(indSize);
- inds["BOTTOMLEFT"]:SetTexture(rhomb);
- inds["BOTTOMLEFT"]:SetVertexColor(1, 0.5, 0);
- inds["BOTTOMLEFT"]:Hide();
- inds["BOTTOMLEFT"].text = base:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
- inds["BOTTOMLEFT"].text:SetPoint("BOTTOMRIGHT", inds["BOTTOMLEFT"], "BOTTOMRIGHT");
- inds["BOTTOMLEFT"].text:Hide();