function M.UpdateAuras(frame, unit)
local auras = frame.auras;
function M.UpdateAuras(frame, unit)
local auras = frame.auras;
local icon, count, duration, expires, caster, id;
local pos = 1;
for _, filter in ipairs(auraFilters) do
local icon, count, duration, expires, caster, id;
local pos = 1;
for _, filter in ipairs(auraFilters) do