local function updatePVP(frame, unit)
if UnitIsPVPFreeForAll(unit) then
frame.pvp:SetTexture("Interface\\TARGETINGFRAME\\UI-PVP-FFA");
local function updatePVP(frame, unit)
if UnitIsPVPFreeForAll(unit) then
frame.pvp:SetTexture("Interface\\TARGETINGFRAME\\UI-PVP-FFA");