frame.overlay = frame:CreateTexture(nil, "ARTWORK", nil, 1);
frame.overlay:SetPoint("TOPLEFT", frame.background, "TOPLEFT");
frame.overlay:SetPoint("BOTTOMRIGHT", frame.background, "BOTTOMRIGHT");
- frame.overlay:SetTexture("Interface\\RaidFrame\\Raid-Bar-Hp-Fill");
+ frame.overlay:SetColorTexture(1, 1, 1);
frame.overlay:Hide();
frame.name = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
frame.name:SetPoint("CENTER", frame.background, "CENTER", 0, 11);
frame.ready:SetPoint("TOPLEFT", frame.background, "BOTTOMLEFT", 0, 14);
frame.ready:SetPoint("BOTTOMRIGHT", frame.background, "BOTTOMLEFT", 14, 0);
frame.ready:Hide();
+ frame.targeticon = frame:CreateTexture(nil, "OVERLAY");
+ frame.targeticon:SetPoint("CENTER", frame.background, "TOP");
+ frame.targeticon:SetWidth(12);
+ frame.targeticon:SetHeight(12);
+ frame.targeticon:SetTexture("Interface\\TARGETINGFRAME\\UI-RaidTargetingIcons");
+ frame.targeticon:Hide();
-- set up indicators
setupIndicators(frame, class);
-- set scripts