- updateAuras(frame, unit); -- this is throttled
- if updateMajorAuras(frame, unit) then
- if frame.overlay.color ~= overlayColorAlert then
+ updateIndicatorAuras(frame, unit); -- this is throttled
+ local barColor = updateMajorAuras(frame, unit);
+ if barColor then
+ if barColor == true and frame.overlay.color ~= overlayColorAlert then