29d93c0 - change raid frame position as mage
[wowui.git] / OmaAB / HideBlizzard.lua
index f5bafb5..d2524ce 100644 (file)
@@ -1,42 +1,45 @@
 -- HideBlizzardAB.lua
-local microbuttons = {
-    CharacterMicroButton,
-    SpellbookMicroButton,
-    TalentMicroButton,
-    AchievementMicroButton,
-    QuestLogMicroButton,
-    GuildMicroButton,
-    LFDMicroButton,
-    CollectionsMicroButton,
-    EJMicroButton,
-    StoreMicroButton,
-    MainMenuMicroButton,
-};
-
-local micromenu = nil;
-local function moveMicroMenu()
-    for i, button in ipairs(microbuttons) do
-        -- TODO save original points to move back to override actionbar
-        button:SetParent(micromenu);
-        button:ClearAllPoints();
-        if i == 1 then
-            button:SetPoint("TOPRIGHT");
-        else
-            button:SetPoint("TOPRIGHT", microbuttons[i-1], "BOTTOMRIGHT", 0, 22);
-        end
-    end
-end
 -- based on Bartender4
 local function hide()
     -- Hidden parent frame
     local UIHider = CreateFrame("Frame");
     UIHider:Hide();
 
+    local barHolder = CreateFrame("Frame", "OmaStatusBarHolder", UIParent);
+    barHolder:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 17);
+    barHolder:SetWidth(800);
+    barHolder:SetHeight(20);
+    function barHolder:OnStatusBarsUpdated() end;
+    local xpbars = _G["StatusTrackingBarManager"];
+    xpbars:UnregisterAllEvents();
+    xpbars:Hide();
+    --xpbars:SetParent(barHolder);
+
+    UpdateMicroButtonsParent(barHolder);
+    MoveMicroButtons("TOP", UIParent, "TOP", -550, 0);
+    MainMenuBar:HookScript("OnShow", function()
+        UpdateMicroButtonsParent(barHolder);
+        MoveMicroButtons("TOP", UIParent, "TOP", -120, 0);
+    end);
+
+    local bags = CreateFrame("Frame", "OmaBags", UIParent);
+    bags:SetPoint("RIGHT", UIParent, "RIGHT", 0, -100);
+    bags:SetWidth(1);
+    bags:SetHeight(1);
+    bags:Hide(); -- Unhide if bag bar needed
+    MainMenuBarBackpackButton:SetParent(bags);
+    MainMenuBarBackpackButton:ClearAllPoints();
+    MainMenuBarBackpackButton:SetPoint("RIGHT");
+    CharacterBag0Slot:SetParent(bags);
+    CharacterBag1Slot:SetParent(bags);
+    CharacterBag2Slot:SetParent(bags);
+    CharacterBag3Slot:SetParent(bags);
+    MicroButtonAndBagsBar:Hide();
+
     MultiBarBottomLeft:SetParent(UIHider);
     MultiBarBottomRight:SetParent(UIHider);
     MultiBarLeft:SetParent(UIHider);
     MultiBarRight:SetParent(UIHider);
-
     -- Hide MultiBar Buttons, but keep the bars alive
     for i=1,12 do
         _G["ActionButton" .. i]:Hide();
@@ -59,93 +62,25 @@ local function hide()
         _G["MultiBarLeftButton" .. i]:UnregisterAllEvents();
         _G["MultiBarLeftButton" .. i]:SetAttribute("statehidden", true);
     end
-
-    micromenu = CreateFrame("Frame", "OmaMicroMenu", UIParent);
-    micromenu:SetPoint("RIGHT");
-    micromenu:SetWidth(1);
-    micromenu:SetHeight(11*58);
-    moveMicroMenu();
-    hooksecurefunc("UpdateMicroButtons", moveMicroMenu);
-    OverrideActionBar:HookScript("OnShow", moveMicroMenu); -- TODO have in orig position
-    OverrideActionBar:HookScript("OnHide", moveMicroMenu);
-    PetBattleFrame.BottomFrame.MicroButtonFrame:HookScript("OnShow", moveMicroMenu);
-    PetBattleFrame.BottomFrame.MicroButtonFrame:HookScript("OnHide", moveMicroMenu);
-    --UIPARENT_MANAGED_FRAME_POSITIONS["MultiBarRight"] = nil;
-    --UIPARENT_MANAGED_FRAME_POSITIONS["MultiBarLeft"] = nil;
-    --UIPARENT_MANAGED_FRAME_POSITIONS["MultiBarBottomLeft"] = nil;
-    --UIPARENT_MANAGED_FRAME_POSITIONS["MultiBarBottomRight"] = nil;
     UIPARENT_MANAGED_FRAME_POSITIONS["MainMenuBar"] = nil;
     UIPARENT_MANAGED_FRAME_POSITIONS["StanceBarFrame"] = nil;
-    UIPARENT_MANAGED_FRAME_POSITIONS["ZoneAbilityFrame"] = nil;
-    UIPARENT_MANAGED_FRAME_POSITIONS["ExtraActionBarFrame"] = nil;
     UIPARENT_MANAGED_FRAME_POSITIONS["PossessBarFrame"] = nil;
-    --UIPARENT_MANAGED_FRAME_POSITIONS["PETACTIONBAR_YPOS"] = nil;
+    UIPARENT_MANAGED_FRAME_POSITIONS["PETACTIONBAR_YPOS"] = nil;
 
-    --MainMenuBar:UnregisterAllEvents();
-    --MainMenuBar:Hide();
-    --MainMenuBar:SetParent(UIHider);
     MainMenuBar:EnableMouse(false);
-    -- TODO vehicle controller handled overridebar and mainmenubar in Bartender, needed?
-    --local vehicleController = CreateFrame("Frame", nil, nil, "SecureHandlerStateTemplate");
-
+    MainMenuBar:UnregisterEvent("DISPLAY_SIZE_CHANGED");
+    MainMenuBar:UnregisterEvent("UI_SCALE_CHANGED");
     local animations = {MainMenuBar.slideOut:GetAnimations()};
     animations[1]:SetOffset(0,0);
-
     animations = {OverrideActionBar.slideOut:GetAnimations()};
     animations[1]:SetOffset(0,0);
 
-    --MainMenuBarArtFrame:UnregisterEvent("PLAYER_ENTERING_WORLD");
-    --MainMenuBarArtFrame:UnregisterEvent("BAG_UPDATE");
-    --MainMenuBarArtFrame:UnregisterEvent("ACTIONBAR_PAGE_CHANGED");
-    --MainMenuBarArtFrame:UnregisterEvent("KNOWN_CURRENCY_TYPES_UPDATE");
-    --MainMenuBarArtFrame:UnregisterEvent("CURRENCY_DISPLAY_UPDATE");
-    --MainMenuBarArtFrame:UnregisterEvent("ADDON_LOADED");
-    --MainMenuBarArtFrame:UnregisterEvent("UNIT_ENTERING_VEHICLE");
-    --MainMenuBarArtFrame:UnregisterEvent("UNIT_ENTERED_VEHICLE");
-    --MainMenuBarArtFrame:UnregisterEvent("UNIT_EXITING_VEHICLE");
-    --MainMenuBarArtFrame:UnregisterEvent("UNIT_EXITED_VEHICLE");
     MainMenuBarArtFrame:Hide();
     MainMenuBarArtFrame:SetParent(UIHider);
 
-    MainMenuExpBar:UnregisterAllEvents();
-    MainMenuExpBar:Hide();
-    MainMenuExpBar:SetParent(UIHider);
-    MainMenuExpBar:SetDeferAnimationCallback(nil);
-
-    MainMenuBarMaxLevelBar:Hide();
-    MainMenuBarMaxLevelBar:SetParent(UIHider);
-
-    ReputationWatchBar:UnregisterAllEvents();
-    ReputationWatchBar:Hide();
-    ReputationWatchBar:SetParent(UIHider);
-
-    -- TODO create artifact bar
-    ArtifactWatchBar:SetParent(UIHider);
-    ArtifactWatchBar.StatusBar:SetDeferAnimationCallback(nil);
-
-    HonorWatchBar:SetParent(UIHider);
-    HonorWatchBar.StatusBar:SetDeferAnimationCallback(nil);
-
-    --PossessBarFrame:UnregisterAllEvents();
     PossessBarFrame:Hide();
     PossessBarFrame:SetParent(UIHider);
 
-    ZoneAbilityFrame:ClearAllPoints();
-    ZoneAbilityFrame:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -450, 150);
-    ExtraActionBarFrame:ClearAllPoints();
-    ExtraActionBarFrame:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -450, 120);
-    MainMenuBarVehicleLeaveButton:SetParent(UIParent);
-    MainMenuBarVehicleLeaveButton:ClearAllPoints();
-    MainMenuBarVehicleLeaveButton:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -100, 5);
-    hooksecurefunc("MainMenuBarVehicleLeaveButton_Update", function()
-        if CanExitVehicle() then
-            -- TODO check if needed
-            --MainMenuBarVehicleLeaveButton:ClearAllPoints();
-            --MainMenuBarVehicleLeaveButton:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -100, 5);
-            MainMenuBarVehicleLeaveButton:Show();
-        end
-    end);
-
     if PlayerTalentFrame then
         PlayerTalentFrame:UnregisterEvent("ACTIVE_TALENT_GROUP_CHANGED");
     else
@@ -153,11 +88,16 @@ local function hide()
             PlayerTalentFrame:UnregisterEvent("ACTIVE_TALENT_GROUP_CHANGED");
         end);
     end
-    --[[StanceBarFrame:UnregisterAllEvents()
+
+    ZoneAbilityFrame:ClearAllPoints();
+    ZoneAbilityFrame:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -450, 150);
+    ExtraActionBarFrame:ClearAllPoints();
+    ExtraActionBarFrame:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -450, 120);
+    StanceBarFrame:UnregisterAllEvents()
     StanceBarFrame:Hide()
     StanceBarFrame:SetParent(UIHider)
 
-    --BonusActionBarFrame:UnregisterAllEvents()
+    --[[--BonusActionBarFrame:UnregisterAllEvents()
     --BonusActionBarFrame:Hide()
     --BonusActionBarFrame:SetParent(UIHider)