local _;
local unpack, pairs = unpack, pairs;
local format = string.format;
-local GameTooltip = nil;
-local GameTooltip_SetDefaultAnchor = nil;
+local GameTooltip = GameTooltip;
+local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor;
local registerUnitEvents = OmaUFEvents.RegisterUnitEvents;
local unitEvent = OmaUFEvents.UnitEvent;
local attributes = {};
local inheritedFrames = "SecureUnitButtonTemplate,SecureHandlerStateTemplate";
+local barTexture = "Interface\\AddOns\\OmaRF\\images\\minimalist";
local function frameShow(frame)
frame:RegisterEvent("UNIT_ENTERED_VEHICLE");
end
]=]
-function OmaUnitFrames.InitializePet(parent)
+function OmaUnitFrames.UpdatePetTooltips()
GameTooltip = _G["GameTooltip"];
GameTooltip_SetDefaultAnchor = _G["GameTooltip_SetDefaultAnchor"];
+end
+
+function OmaUnitFrames.InitializePet(parent)
attributes = Settings.Character.Clickheal; -- TODO pet clickheal separate with Mend Pet etc.
local secure = CreateFrame("Button", "OmaPetSecure", parent, inheritedFrames);
frame.healthback = frame:CreateTexture(nil, "BACKGROUND", nil, 1);
frame.healthback:SetPoint("TOPLEFT", frame, "TOPLEFT", 1, -1);
frame.healthback:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -1, 1);
- frame.healthback:SetTexture("Interface\\RaidFrame\\Raid-Bar-Hp-Fill");
+ frame.healthback:SetTexture(barTexture);
frame.healthback:SetVertexColor(unpack(bgColor));
frame.health = frame:CreateTexture(nil, "BORDER");
frame.health:SetPoint("TOPLEFT", frame.healthback, "TOPLEFT");
frame.health:SetPoint("BOTTOMLEFT", frame.healthback, "BOTTOMLEFT");
- frame.health:SetTexture("Interface\\RaidFrame\\Raid-Bar-Hp-Fill");
+ frame.health:SetTexture(barTexture);
frame.health:SetVertexColor(unpack(healthColor));
frame.healthText = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight");
frame.healthText:SetPoint("RIGHT", frame.healthback, "RIGHT", -2, 0);