frame.healthback = frame:CreateTexture(nil, "BACKGROUND", nil, 1);
frame.healthback:SetPoint("TOPLEFT", frame, "TOPLEFT", 1, -1);
frame.healthback:SetPoint("BOTTOMRIGHT", frame, "RIGHT", -1, -5);
frame.healthback = frame:CreateTexture(nil, "BACKGROUND", nil, 1);
frame.healthback:SetPoint("TOPLEFT", frame, "TOPLEFT", 1, -1);
frame.healthback:SetPoint("BOTTOMRIGHT", frame, "RIGHT", -1, -5);