for x=1,10 do
local auraName = name..i;
parent.auras[i] = createAura(parent.auras, parent.auras[y*10+x], "BOTTOMLEFT", auraName, unit);
for x=1,10 do
local auraName = name..i;
parent.auras[i] = createAura(parent.auras, parent.auras[y*10+x], "BOTTOMLEFT", auraName, unit);