f.healabsorb = f:CreateTexture(nil, "ARTWORK");
f.healabsorb:SetPoint("TOPRIGHT", f.health, "TOPRIGHT");
f.healabsorb:SetPoint("BOTTOMRIGHT", f.health, "BOTTOMRIGHT");
f.healabsorb = f:CreateTexture(nil, "ARTWORK");
f.healabsorb:SetPoint("TOPRIGHT", f.health, "TOPRIGHT");
f.healabsorb:SetPoint("BOTTOMRIGHT", f.health, "BOTTOMRIGHT");