[102342] = {1, "tankcd"}, -- Ironbark
[116849] = {1, "tankcd"}, -- Life Cocoon
[196555] = {1, "tankcd"}, -- Netherwalk
+ --[124275] = {1, "stagger"}, -- Light Stagger (Monk)
+ --[124274] = {1, "stagger"}, -- Moderate Stagger (Monk)
+ [124273] = {1, "stagger"}, -- Heavy Stagger (Monk)
-- M+
[209858] = {1, "stacks"}, -- Necrotic Wound (M+)
[240559] = {1, "stacks"}, -- Grievous Wound (M+)
[327814] = {1, "heal"}, -- Wicked Gash (Gauntlet) (Sanguine Depths)
[323687] = {1, "heal"}, -- Arcane Lightning (De Other Side)
[324154] = {1, "heal"}, -- Dark Stride (Spires of Ascension)
+ [335305] = {1, "heal"}, -- Barbed Shackles (Sanguine Depths)
+ [336279] = {1, "heal"}, -- Explosive Anger (Sanguine Depths)
-- Castle Nathria
[346301] = {1, "stacks"}, -- Bloodlight (Shriekwing)
[328897] = {7, "alert"}, -- Exsanguinated (Shriekwing)
[324982] = {1, "heal"}, -- Shared Suffering (Lady Inerva Darkvein)
[324983] = {1, "heal"}, -- Shared Suffering (Lady Inerva Darkvein)
[340860] = {1, "heal", 14}, -- Withering Touch (Artificer Xy'mox)
+ [326302] = {1, "alert"}, -- Stasis Trap (Artificer Xy'mox)
[334771] = {1, "heal"}, -- Heart Hemorrhage (Stone Legion Generals)
[326699] = {1, "stacks"}, -- Burden of Sin (Sire Denathrius)
[329298] = {1, "alert"}, -- Gluttonous Miasma (Hungering Destroyer)
[334755] = {14, "heal"}, -- Essence Sap (Hungering Destroyer)
[343320] = {1, "alert"}, -- Curse of Caramain (Trash)
- [333913] = {2, "stacks"}, -- Wicked Laceration (Stone Legion Generals)
+ [333913] = {1, "stacks"}, -- Wicked Laceration (Stone Legion Generals)
};
local playerGuid = nil;
frame[watchedAuras[id][2]][id] = amount;
elseif atype == "DEBUFF" then
frame[watchedAuras[id][2]][id] = amount;
- if watchedAuras[id][3] ~= nil then
- frame.stacks[id] = watchedAuras[id][3];
+ if watchedAuras[id][3] ~= nil and frame.hits[id] == nil then
+ frame.hits[id] = watchedAuras[id][3];
end
end
end
frame[watchedAuras[id][2]][id] = nil;
elseif atype == "DEBUFF" then
frame[watchedAuras[id][2]][id] = nil;
+ if watchedAuras[id][3] ~= nil then
+ frame.hits[id] = nil;
+ end
end
end
end
auraEvents.SPELL_AURA_BROKEN_SPELL = auraEvents.SPELL_AURA_BROKEN;
auraEvents.SPELL_PERIODIC_DAMAGE = function(frame, id, source)
if watchedAuras[id][3] ~= nil then
- if frame.stacks[id] ~= nil and frame.stacks[id] > 0 then
- frame.stacks[id] = frame.stacks[id] - 1;
- if frame.stacks[id] == 0 then
- frame.stacks[id] = nil;
+ if frame.hits[id] ~= nil and frame.hits[id] > 0 then
+ frame.hits[id] = frame.hits[id] - 1;
+ if frame.hits[id] == 0 then
+ frame.hits[id] = nil;
end
- elseif frame.stacks[id] ~= nil then
- frame.stacks[id] = nil;
+ elseif frame.hits[id] ~= nil then
+ frame.hits[id] = nil;
end
end
end
+auraEvents.SPELL_PERIODIC_ABSORBED = auraEvents.SPELL_PERIODIC_DAMAGE;
+auraEvents.SPELL_PERIODIC_MISSED = auraEvents.SPELL_PERIODIC_DAMAGE;
local counter = 0;
local function clog(ts, event, _, source, _, _, _, dest, _, _, _, spellid, ...)