local _, class = UnitClass(unit);
local color = RAID_CLASS_COLORS[class];
- if class == "DEATHKNIGHT" then
- frame.isdk = true;
- else
- frame.isdk = nil;
- end
+ frame.classname = class;
if color then
if not frame.raid then
frame.heal = {};
frame.buff1 = {};
frame.buff2 = {};
+ frame.stagger = {};
addon.SetAuras(frame.unit, frame.guid);
end
end,