+local types = {["HELPFUL"] = "BUFF", ["HARMFUL"] = "DEBUFF"};
+local function setAuras(unit, guid)
+ local name;
+ local spellid, count, source;
+ for filter, atype in pairs(types) do
+ local i = 1;
+ while true do
+ name, _, count, _, _, _, source, _, _, spellid = UnitAura(unit, i, filter);
+ if not spellid then break end
+ if count == 0 then count = nil end
+ if source ~= nil then
+ clog(0, "SPELL_AURA_APPLIED", nil, UnitGUID(source), nil, nil, nil,
+ guid, nil, nil, nil, spellid, nil, nil, atype, count);
+ elseif filter == "HARMFUL" then
+ clog(0, "SPELL_AURA_APPLIED", nil, nil, nil, nil, nil,
+ guid, nil, nil, nil, spellid, nil, nil, atype, count);
+ end
+ i = i + 1;
+ end
+ end
+end
+addon.SetAuras = setAuras;
+