local _;
local unpack, pairs = unpack, pairs;
local format = string.format;
-local GameTooltip = nil;
-local GameTooltip_SetDefaultAnchor = nil;
+local GameTooltip = GameTooltip;
+local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor;
local registerUnitEvents = OmaUFEvents.RegisterUnitEvents;
local registerCastEvents = OmaUFCastBar.RegisterCastEvents;
GameTooltip:FadeOut();
end
-function OmaUnitFrames.InitializeTarget(parent)
+function OmaUnitFrames.UpdateTargetTooltips()
GameTooltip = _G["GameTooltip"];
GameTooltip_SetDefaultAnchor = _G["GameTooltip_SetDefaultAnchor"];
+end
+
+function OmaUnitFrames.InitializeTarget(parent)
attributes = Settings.Character.Clickheal;
local secure = CreateFrame("Button", "OmaTargetSecure", parent, inheritedFrames);
frame.leader:Hide();
frame.name = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightLarge");
frame.name:SetPoint("LEFT", frame.healthback, "LEFT", 2, 1);
- frame.name.count = 9;
+ frame.name.count = 8;
frame.level = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
frame.level:SetPoint("LEFT", frame.manaback, "LEFT", 2, 1);
frame.targeticon = frame:CreateTexture(nil, "OVERLAY");