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0051bb4 - add death strike tracking
[wowui.git]
/
kehys
/
events.lua
diff --git
a/kehys/events.lua
b/kehys/events.lua
index
170c029
..
7d46c61
100644
(file)
--- a/
kehys/events.lua
+++ b/
kehys/events.lua
@@
-77,6
+77,12
@@
local function updateName(frame, unit)
local _, class = UnitClass(unit);
local color = RAID_CLASS_COLORS[class];
local _, class = UnitClass(unit);
local color = RAID_CLASS_COLORS[class];
+ if class == "DEATHKNIGHT" then
+ frame.isdk = true;
+ else
+ frame.isdk = nil;
+ end
+
if color then
if not frame.raid then
if not UnitPlayerControlled(unit) and UnitIsTapDenied(unit) then
if color then
if not frame.raid then
if not UnitPlayerControlled(unit) and UnitIsTapDenied(unit) then
@@
-123,11
+129,11
@@
end
addon.Events.UpdateVehicle = updateVehicle;
local function updateRole(frame, unit)
addon.Events.UpdateVehicle = updateVehicle;
local function updateRole(frame, unit)
-
local rol
e = UnitGroupRolesAssigned(unit);
- if
rol
e == "HEALER" then
+
frame.rolenam
e = UnitGroupRolesAssigned(unit);
+ if
frame.rolenam
e == "HEALER" then
frame.role:SetTexCoord(0.75, 1, 0, 1);
frame.role:Show();
frame.role:SetTexCoord(0.75, 1, 0, 1);
frame.role:Show();
- elseif
rol
e == "TANK" then
+ elseif
frame.rolenam
e == "TANK" then
frame.role:SetTexCoord(0.5, 0.75, 0, 1);
frame.role:Show();
else
frame.role:SetTexCoord(0.5, 0.75, 0, 1);
frame.role:Show();
else