+ f.status = f:CreateTexture(nil, "OVERLAY");
+ f.status:SetPoint("TOPLEFT", f.background, "BOTTOMLEFT", -8, 8);
+ f.status:SetPoint("BOTTOMRIGHT", f.background, "BOTTOMLEFT", 8, -8);
+ f.status:SetTexture("Interface\\CHARACTERFRAME\\UI-StateIcon");
+ f.status:Hide();