local updaters = {};
local function showTooltip(frame)
GameTooltip_SetDefaultAnchor(GameTooltip, frame);
local updaters = {};
local function showTooltip(frame)
GameTooltip_SetDefaultAnchor(GameTooltip, frame);
f:SetAttribute("unit", unit);
f.unit = unit;
f.displayed = unit;
f.vehicle = unit == "player" and "vehicle" or format("%spet", unit);
f.prev = {} -- values stored from previous update
f:SetAttribute("unit", unit);
f.unit = unit;
f.displayed = unit;
f.vehicle = unit == "player" and "vehicle" or format("%spet", unit);
f.prev = {} -- values stored from previous update
end);
f:SetScript("OnEvent", event);
f:SetScript("OnEnter", showTooltip);
end);
f:SetScript("OnEvent", event);
f:SetScript("OnEnter", showTooltip);