local UnitIsConnected = UnitIsConnected;
local UnitIsDeadOrGhost = UnitIsDeadOrGhost;
local CompactRaidFrameContainer_ApplyToFrames = CompactRaidFrameContainer_ApplyToFrames;
+local format = string.format;
+local unpack = unpack;
-- list of important auras TODO try to use spellIDs
local centerAuras = {
local text;
local remaining = expires - current;
if remaining > 60 then
- text = string.format("%dm", ceil(remaining/60));
+ text = format("%dm", ceil(remaining/60));
else
- text = string.format("%d", floor(remaining+0.5));
+ text = format("%d", floor(remaining+0.5));
end
if count > 1 and config.stack then
if text then