["Gilden"] = {
{
unit = "target",
- auras = {"Shadow Word: Pain"},
+ auras = {"Shadow Word: Pain", "Purge the Wicked"},
auraFilter = "PLAYER HARMFUL",
x = 660,
y = 440,
"Time Bomb", "Broken Shard", "Demolished", "Fetid Rot", "Roiling Deceit",
"Putrid Blood", "Endemic Virus", "Lingering Infection", "Gigavolt Charge",
"Crackling Lightning", "Storm's Wail", "Death's Door", "Deathly Withering",
- "Chilling Touch", "Volatile Charge", "Liquid Gold", "Drained Soul"
+ "Chilling Touch", "Volatile Charge", "Liquid Gold", "Drained Soul", "Evoke Anguish",
+ "Ancient Curse"
},
auraFilter = "HARMFUL",
x = 660,