f.buffind1:SetPoint("TOPRIGHT", f.background, "TOPRIGHT", -1, -1);
f.buffind1:SetWidth(6);
f.buffind1:SetHeight(6);
- f.buffind1:SetColorTexture(1, 0.8, 0.1);
+ f.buffind1:SetColorTexture(0.8, 0.1, 0.1);
f.buffind1:Hide();
f.targeticon = f:CreateTexture(nil, "OVERLAY");
f.targeticon:SetPoint("CENTER", f, "TOP", 0, -1);