local healthColor = Settings.HealthColor;
local shieldColor = Settings.ShieldColor;
local shieldhlColor = Settings.ShieldhlColor;
-local healpredColor = Settings.HealpredColor;
-local healabsorbColor = Settings.HealabsorbColor;
local width, height = Settings.Pet.Width, Settings.Pet.Height;
local anchorX, anchorY = Settings.Pet.AnchorX, Settings.Pet.AnchorY;
-- placeholders with visible values when error happens
end
]=]
-function OmaUnitFrames.UpdatePetTooltips()
- GameTooltip = _G["GameTooltip"];
- GameTooltip_SetDefaultAnchor = _G["GameTooltip_SetDefaultAnchor"];
-end
-
function OmaUnitFrames.InitializePet(parent)
attributes = Settings.Character.Clickheal; -- TODO pet clickheal separate with Mend Pet etc.