c809e5d - Add name prefix when in vehicle
[wowui.git] / OmaUF / TargetFrame.lua
index 350f98e..c5e1079 100644 (file)
@@ -17,8 +17,6 @@ local bgColor = Settings.BgColor;
 local healthColor = Settings.HealthColor;
 local shieldColor = Settings.ShieldColor;
 local shieldhlColor = Settings.ShieldhlColor;
-local healpredColor = Settings.HealpredColor;
-local healabsorbColor = Settings.HealabsorbColor;
 local width, height = Settings.Target.Width, Settings.Target.Height;
 local anchorX, anchorY = Settings.Target.AnchorX, Settings.Target.AnchorY;
 -- placeholders with visible values when error happens
@@ -52,11 +50,6 @@ local function hideTooltip(secure)
     GameTooltip:FadeOut();
 end
 
-function OmaUnitFrames.UpdateTargetTooltips()
-    GameTooltip = _G["GameTooltip"];
-    GameTooltip_SetDefaultAnchor = _G["GameTooltip_SetDefaultAnchor"];
-end
-
 function OmaUnitFrames.InitializeTarget(parent)
     attributes = Settings.Character.Clickheal;
 
@@ -116,16 +109,6 @@ function OmaUnitFrames.InitializeTarget(parent)
     frame.shieldhl:SetPoint("BOTTOMRIGHT", frame.healthback, "BOTTOMRIGHT", 1, 0);
     frame.shieldhl:SetColorTexture(unpack(shieldhlColor));
     frame.shieldhl:Hide();
-    frame.healpred = frame:CreateTexture(nil, "ARTWORK");
-    frame.healpred:SetPoint("TOPLEFT", frame.health, "TOPRIGHT");
-    frame.healpred:SetPoint("BOTTOMLEFT", frame.health, "BOTTOMRIGHT");
-    frame.healpred:SetColorTexture(unpack(healpredColor));
-    frame.healpred:Hide();
-    frame.healabsorb = frame:CreateTexture(nil, "ARTWORK");
-    frame.healabsorb:SetPoint("TOPRIGHT", frame.health, "TOPRIGHT");
-    frame.healabsorb:SetPoint("BOTTOMRIGHT", frame.health, "BOTTOMRIGHT");
-    frame.healabsorb:SetColorTexture(unpack(healabsorbColor));
-    frame.healabsorb:Hide();
     frame.status = frame:CreateTexture(nil, "OVERLAY");
     frame.status:SetPoint("TOPLEFT", frame.manaback, "BOTTOMLEFT", -8, 8);
     frame.status:SetPoint("BOTTOMRIGHT", frame.manaback, "BOTTOMLEFT", 8, -8);
@@ -142,7 +125,7 @@ function OmaUnitFrames.InitializeTarget(parent)
     frame.leader:Hide();
     frame.name = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightLarge");
     frame.name:SetPoint("LEFT", frame.healthback, "LEFT", 2, 1);
-    frame.name.count = 9;
+    frame.name.count = 8;
     frame.level = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
     frame.level:SetPoint("LEFT", frame.manaback, "LEFT", 2, 1);
     frame.targeticon = frame:CreateTexture(nil, "OVERLAY");