c809e5d - Add name prefix when in vehicle
[wowui.git] / OmaUF / TargetFrame.lua
index 9192038..c5e1079 100644 (file)
@@ -17,7 +17,6 @@ local bgColor = Settings.BgColor;
 local healthColor = Settings.HealthColor;
 local shieldColor = Settings.ShieldColor;
 local shieldhlColor = Settings.ShieldhlColor;
-local healabsorbColor = Settings.HealabsorbColor;
 local width, height = Settings.Target.Width, Settings.Target.Height;
 local anchorX, anchorY = Settings.Target.AnchorX, Settings.Target.AnchorY;
 -- placeholders with visible values when error happens
@@ -51,11 +50,6 @@ local function hideTooltip(secure)
     GameTooltip:FadeOut();
 end
 
-function OmaUnitFrames.UpdateTargetTooltips()
-    GameTooltip = _G["GameTooltip"];
-    GameTooltip_SetDefaultAnchor = _G["GameTooltip_SetDefaultAnchor"];
-end
-
 function OmaUnitFrames.InitializeTarget(parent)
     attributes = Settings.Character.Clickheal;
 
@@ -115,11 +109,6 @@ function OmaUnitFrames.InitializeTarget(parent)
     frame.shieldhl:SetPoint("BOTTOMRIGHT", frame.healthback, "BOTTOMRIGHT", 1, 0);
     frame.shieldhl:SetColorTexture(unpack(shieldhlColor));
     frame.shieldhl:Hide();
-    frame.healabsorb = frame:CreateTexture(nil, "ARTWORK");
-    frame.healabsorb:SetPoint("TOPRIGHT", frame.health, "TOPRIGHT");
-    frame.healabsorb:SetPoint("BOTTOMRIGHT", frame.health, "BOTTOMRIGHT");
-    frame.healabsorb:SetColorTexture(unpack(healabsorbColor));
-    frame.healabsorb:Hide();
     frame.status = frame:CreateTexture(nil, "OVERLAY");
     frame.status:SetPoint("TOPLEFT", frame.manaback, "BOTTOMLEFT", -8, 8);
     frame.status:SetPoint("BOTTOMRIGHT", frame.manaback, "BOTTOMLEFT", 8, -8);