7422e9e - Update frames every second anyway even without aura log events
[wowui.git] / OmaTMW / TellMeWhen.lua
index c4f9ed1..4afc96d 100644 (file)
@@ -134,7 +134,7 @@ local chars = {
         ["Gilden"] = {
             {
                 unit = "target",
-                auras = {"Shadow Word: Pain"},
+                auras = {"Shadow Word: Pain", "Purge the Wicked"},
                 auraFilter = "PLAYER HARMFUL",
                 x = 660,
                 y = 440,
@@ -144,13 +144,22 @@ local chars = {
             {
                 unit = "player",
                 auras = {"Power Word: Fortitude"},
-                auraFilter = "PLAYER HELPFUL",
+                auraFilter = "HELPFUL",
                 invert = true,
                 x = 720,
                 y = 440,
                 width = 60,
                 height = 60,
             },
+            {
+                unit = "player",
+                auras = {"Overcharge Mana"},
+                auraFilter = "PLAYER HELPFUL",
+                x = 720,
+                y = 440,
+                width = 60,
+                height = 60,
+            },
         },
         ["Gedren"] = {
             {
@@ -223,7 +232,8 @@ local settings = {
             "Time Bomb", "Broken Shard", "Demolished", "Fetid Rot", "Roiling Deceit",
             "Putrid Blood", "Endemic Virus", "Lingering Infection", "Gigavolt Charge",
             "Crackling Lightning", "Storm's Wail", "Death's Door", "Deathly Withering",
-            "Chilling Touch", "Volatile Charge", "Liquid Gold", "Drained Soul"
+            "Chilling Touch", "Volatile Charge", "Liquid Gold", "Drained Soul", "Evoke Anguish",
+            "Ancient Curse"
         },
         auraFilter = "HARMFUL",
         x = 660,