829d203 - Remove power bar and health text
[wowui.git] / OmaRF / Settings.lua
index bdcfb86..dc84a60 100644 (file)
@@ -1,9 +1,4 @@
 -- Settings.lua
-local PowerTypeMana = Enum.PowerType.Mana;
-local PowerTypeRage = Enum.PowerType.Rage;
-local PowerTypeFocus = Enum.PowerType.Focus;
-local PowerTypeEnergy = Enum.PowerType.Energy;
-local PowerTypeRunic = Enum.PowerType.RunicPower;
 local rawget = rawget;
 
 -- configurable settings
@@ -59,6 +54,20 @@ local chars = {
                 ["alt-spell2"] = "Rebirth",
             },
         },
+        ["Gazden"] = {
+            AnchorX = 0,
+            AnchorY = -330,
+            Clickheal = {
+                ["type1"] = "spell",
+                ["type2"] = "spell",
+                ["shift-type1"] = "spell",
+                ["ctrl-type1"] = "spell",
+                ["spell1"] = "Healing Wave",
+                ["spell2"] = "Chain Heal",
+                ["shift-spell1"] = "Healing Surge",
+                ["ctrl-spell1"] = "Purify Spirit",
+            },
+        },
     },
 };
 
@@ -77,13 +86,6 @@ local settings = {
     OverlayColorDispel = {1, 0.5, 0, 0.5},
     OverlayColorCharm = {0.8, 0, 1, 0.5},
     OverlayColorAlert = {1, 0, 0, 0.5},
-    PowerColors = {
-        [PowerTypeMana] = {0, 0.5, 1},
-        [PowerTypeRage] = {1, 0, 0},
-        [PowerTypeFocus] = {1, 0.5, 0},
-        [PowerTypeEnergy] = {1, 0.8, 0},
-        [PowerTypeRunic] = {0.8, 0, 0.2},
-    },
     MajorAuras = {
         -- Antorus
         ["Psychic Assault"] = {bar=false},
@@ -100,6 +102,7 @@ local settings = {
         ["Shock Grenade"] = {bar=false},
         ["Acidic Web"] = {bar=false},
         ["Hungering Gloom"] = {bar=true},
+        ["Empowered Pulse Grenade"] = {bar=false},
         -- Trial of Valor
         ["Unholy Reckoning"] = {bar=false},
         -- Nighthold
@@ -115,8 +118,6 @@ local settings = {
     },
 };
 OmaRFSettings = settings;
--- watch to not remove mana entry
-setmetatable(settings.PowerColors, {__index = function(t) return rawget(t, PowerTypeMana) end});
 
 function OmaRFLoadChar()
     local name, realm = UnitFullName("player");