local _;
local unpack, pairs = unpack, pairs;
local format = string.format;
-local GameTooltip = nil;
-local GameTooltip_SetDefaultAnchor = nil;
+local GameTooltip = GameTooltip;
+local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor;
local registerUnitEvents = OmaUFEvents.RegisterUnitEvents;
local registerCastEvents = OmaUFCastBar.RegisterCastEvents;
GameTooltip:FadeOut();
end
-function OmaUnitFrames.InitializeTarget(parent)
+function OmaUnitFrames.UpdateTargetTooltips()
GameTooltip = _G["GameTooltip"];
GameTooltip_SetDefaultAnchor = _G["GameTooltip_SetDefaultAnchor"];
+end
+
+function OmaUnitFrames.InitializeTarget(parent)
attributes = Settings.Character.Clickheal;
local secure = CreateFrame("Button", "OmaTargetSecure", parent, inheritedFrames);