end
frame:RegisterEvent("PLAYER_LOGIN");
frame:SetScript("OnEvent", function(self, event)
if event == "PLAYER_LOGIN" then
GameTooltip = _G["GameTooltip"];
end
frame:RegisterEvent("PLAYER_LOGIN");
frame:SetScript("OnEvent", function(self, event)
if event == "PLAYER_LOGIN" then
GameTooltip = _G["GameTooltip"];