frame:SetScript("OnEvent", function(self, event)
if event == "PLAYER_XP_UPDATE" or event == "PLAYER_LEVEL_UP" then
updateXP();
frame:SetScript("OnEvent", function(self, event)
if event == "PLAYER_XP_UPDATE" or event == "PLAYER_LEVEL_UP" then
updateXP();
frame:RegisterEvent("PLAYER_XP_UPDATE");
frame:RegisterEvent("PLAYER_LEVEL_UP");
frame:RegisterEvent("PLAYER_UPDATE_RESTING");
frame:RegisterEvent("PLAYER_XP_UPDATE");
frame:RegisterEvent("PLAYER_LEVEL_UP");
frame:RegisterEvent("PLAYER_UPDATE_RESTING");
-- from FrameXML/MainMenuBar.lua
frame:SetScript("OnEnter", function(frame) frame.text:Show(); ExhaustionToolTipText(); end);
frame:SetScript("OnLeave", function(frame) frame.text:Hide(); GameTooltip:Hide(); end);
-- from FrameXML/MainMenuBar.lua
frame:SetScript("OnEnter", function(frame) frame.text:Show(); ExhaustionToolTipText(); end);
frame:SetScript("OnLeave", function(frame) frame.text:Hide(); GameTooltip:Hide(); end);