-- ExpBar.lua
+if true then return end
local _;
local min = math.min;
local IsResting = IsResting;
local frame = CreateFrame("Frame", "OmaExpBar", UIParent);
local function expBar()
- frame:SetPoint("BOTTOM");
+ frame:SetPoint("CENTER");
frame:SetWidth(width);
frame:SetHeight(10);
frame.base = frame:CreateTexture(nil, "BACKGROUND");
frame:RegisterEvent("PLAYER_UPDATE_RESTING");
frame:RegisterEvent("PLAYER_ENTERING_WORLD");
-- from FrameXML/MainMenuBar.lua
- frame:SetScript("OnEnter", function(frame) frame.text:Show(); ExhaustionToolTipText(); end);
- frame:SetScript("OnLeave", function(frame) frame.text:Hide(); GameTooltip:Hide(); end);
+ frame:SetScript("OnEnter", function(frame) frame.text:Show(); end);
+ frame:SetScript("OnLeave", function(frame) frame.text:Hide(); end);
end
frame:RegisterEvent("PLAYER_LOGIN");
frame:SetScript("OnEvent", function(self, event)
if event == "PLAYER_LOGIN" then
GameTooltip = _G["GameTooltip"];
- if UnitLevel("player") < 110 and not IsXPUserDisabled() then
+ if UnitLevel("player") < 120 and not IsXPUserDisabled() then
return expBar();
end
end