frame:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", frame.unit, displayed);
frame:RegisterUnitEvent("UNIT_MAXHEALTH", frame.unit, displayed);
if frame.mana then
- frame:RegisterUnitEvent("UNIT_POWER", frame.unit, displayed);
+ frame:RegisterUnitEvent("UNIT_POWER_UPDATE", frame.unit, displayed);
frame:RegisterUnitEvent("UNIT_MAXPOWER", frame.unit, displayed);
frame:RegisterUnitEvent("UNIT_DISPLAYPOWER", frame.unit, displayed);
frame:RegisterUnitEvent("UNIT_POWER_BAR_SHOW", frame.unit, displayed);
updateHealthText(frame, frame.displayed);
if frame.shield then updateShield(frame, frame.displayed) end
end,
- ["UNIT_POWER"] = function(frame)
+ ["UNIT_POWER_UPDATE"] = function(frame)
updatePower(frame, frame.displayed);
updatePowerText(frame, frame.displayed);
end,