end
local function showTooltip(frame)
- -- tooltip handling from TargetFrame.xml
+ -- tooltip handling from FrameXML/TargetFrame.xml
GameTooltip:SetOwner(frame, "ANCHOR_BOTTOMRIGHT", 15, -25);
GameTooltip:SetUnitAura(frame.unit, frame.index, frame.filter);
frame:SetScript("OnUpdate", updateTooltip);
aura.cd:SetReverse(true);
aura.cd:SetHideCountdownNumbers(true);
aura.cd:SetAllPoints();
- aura.unit = unit;
+ aura.unit = unit; -- TODO add aura.stack text
aura:SetScript("OnEnter", showTooltip);
aura:SetScript("OnLeave", hideTooltip);
aura:Hide();