X-Git-Url: https://www.aleksib.fi/git/wowui.git/blobdiff_plain/2b9e2c15c1f769b8f554e7c86a1ccb01dc9fedf5..ff107413ea0902cce6301b039958831737d0e30c:/OmaUF/CastBar.lua diff --git a/OmaUF/CastBar.lua b/OmaUF/CastBar.lua index 7485a8a..2d75e18 100644 --- a/OmaUF/CastBar.lua +++ b/OmaUF/CastBar.lua @@ -6,19 +6,20 @@ local min = math.min; local ceil = math.ceil; local UnitCastingInfo, UnitChannelInfo = UnitCastingInfo, UnitChannelInfo; local GetTime = GetTime; +local CTimerAfter = C_Timer.After; local barTexture = "Interface\\AddOns\\OmaRF\\images\\minimalist"; local castingColor = {1, 0.49, 0}; -- from Quartz defaults local nointerruptColor = {0.6, 0.6, 0.6}; local channelingColor = {0.32, 0.3, 1}; +local updaters = {}; local M = {}; OmaUFCastBar = M; --- TODO trade skill bar updates as well, check Quartz modules/Tradeskill.lua local function onUpdate(bar) - if not bar:IsShown() then return end -- TODO little fadeout possibly - local width = bar.icon:IsShown() and bar.cast.width or bar.cast.width; -- TODO fullwidth + if not bar.updating then return end + --local width = bar.icon:IsShown() and bar.cast.width or bar.cast.width; -- TODO fullwidth local startTime, endTime = bar.startTime, bar.endTime; local currentClamped = min(GetTime(), endTime); local remaining = endTime - currentClamped; @@ -29,13 +30,26 @@ local function onUpdate(bar) percent = (currentClamped - startTime) / (endTime - startTime); end - width = percent*width; + local width = percent*bar.cast.width; if width <= 0 then bar.cast:SetWidth(0.1); else bar.cast:SetWidth(width); end bar.time:SetFormattedText("%.1f", remaining); + CTimerAfter(0.03, updaters[bar]); +end +M.OnUpdate = onUpdate; + +local function showBar(bar) + bar:Show(); + bar.updating = true; + onUpdate(bar); +end + +local function hideBar(bar) + bar:Hide(); + bar.updating = nil; end local function toggleInterruptible(bar, nointr) @@ -52,15 +66,16 @@ end local function startCast(bar, unit, channeling) local name, icon, startTime, endTime, noInterrupt, id; if channeling then - name, _, _, icon, startTime, endTime, _, noInterrupt = UnitChannelInfo(unit); + name, _, icon, startTime, endTime, _, noInterrupt = UnitChannelInfo(unit); + if not startTime or not endTime then return nil end bar.channeling = true; bar.cast.color = channelingColor; else - _, _, name, icon, startTime, endTime, _, _, noInterrupt, id = UnitCastingInfo(unit); + _, name, icon, startTime, endTime, _, _, noInterrupt, id = UnitCastingInfo(unit); + if not startTime or not endTime then return nil end bar.channeling = nil; bar.cast.color = castingColor; end - if not startTime or not endTime then return nil end bar.startTime = startTime / 1000; bar.endTime = endTime / 1000; -- don't show samwise for non-existent icons @@ -75,33 +90,40 @@ local function startCast(bar, unit, channeling) bar.spell:SetText(ssub(name, 1, bar.spell.count)); bar.time:SetFormattedText("%.1f", (endTime - startTime)/1000); bar.cast:SetVertexColor(unpack(bar.cast.color)); - bar:Show(); + showBar(bar); toggleInterruptible(bar, noInterrupt); return true; end +M.StartCast = startCast; local function applyDelay(bar, unit, channeling) local startTime, endTime; if channeling then - _, _, _, _, startTime, endTime = UnitChannelInfo(unit); + _, _, _, startTime, endTime = UnitChannelInfo(unit); else - _, _, _, _, startTime, endTime = UnitCastingInfo(unit); + _, _, _, startTime, endTime = UnitCastingInfo(unit); end - if not startTime or not endTime then return bar:Hide() end + if not startTime or not endTime then return hideBar(bar) end bar.startTime = startTime / 1000; bar.endTime = endTime / 1000; - -- TODO show delay text end +M.ApplyDelay = applyDelay; local events = { ["UNIT_SPELLCAST_START"] = function(bar, unit) startCast(bar, unit); end, + ["PLAYER_TARGET_CHANGED"] = function(bar) + hideBar(bar); + if not startCast(bar, bar.unit) then + startCast(bar, bar.unit, true); + end + end, ["UNIT_SPELLCAST_CHANNEL_START"] = function(bar, unit) startCast(bar, unit, true); end, - ["UNIT_SPELLCAST_STOP"] = function(bar, unit) - bar:Hide(); + ["UNIT_SPELLCAST_STOP"] = function(bar) + hideBar(bar); end, ["UNIT_SPELLCAST_DELAYED"] = function(bar, unit) applyDelay(bar, unit); @@ -120,8 +142,9 @@ events["UNIT_SPELLCAST_CHANNEL_STOP"] = events["UNIT_SPELLCAST_STOP"]; local function onEvent(bar, event, unit) if unit == bar.unit or (bar.unit == "player" and unit == "vehicle") then - --print(unit, event) events[event](bar, unit); + elseif event == "PLAYER_TARGET_CHANGED" then + events[event](bar); end end @@ -137,7 +160,7 @@ function M.RegisterCastEvents(bar) bar:RegisterEvent("UNIT_SPELLCAST_CHANNEL_UPDATE"); bar:RegisterEvent("UNIT_SPELLCAST_INTERRUPTIBLE"); bar:RegisterEvent("UNIT_SPELLCAST_NOT_INTERRUPTIBLE"); - bar:SetScript("OnUpdate", onUpdate); + if bar.unit == "target" then bar:RegisterEvent("PLAYER_TARGET_CHANGED") end -- trigger initial check if not startCast(bar, bar.unit) then startCast(bar, bar.unit, true); @@ -146,7 +169,7 @@ end function M.UnregisterCastEvents(bar) bar:UnregisterAllEvents(); - bar:SetScript("OnUpdate", nil); + hideBar(bar); end function M.CreateCastBar(parent, unit, yoffset) @@ -184,5 +207,6 @@ function M.CreateCastBar(parent, unit, yoffset) bar.time = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlight"); bar.time:SetPoint("RIGHT", bar, "RIGHT", -2, 0); bar:SetScript("OnEvent", onEvent); + updaters[bar] = function() onUpdate(bar) end return bar; end