X-Git-Url: https://www.aleksib.fi/git/wowui.git/blobdiff_plain/3ce401749aaa236c206a034549ab161bd8bd1ec9..ee0624ad4551f7499fcdf42be76f2b39d5e8fecc:/kehys/updater.lua diff --git a/kehys/updater.lua b/kehys/updater.lua index 96e9f49..d7d3cb5 100644 --- a/kehys/updater.lua +++ b/kehys/updater.lua @@ -27,9 +27,14 @@ local ignoredAuras = { local powerColors = { [Enum.PowerType.Mana] = {0.1, 0.5, 0.9}, [Enum.PowerType.Rage] = {1, 0, 0}, + [Enum.PowerType.Pain] = {1, 0, 0}, [Enum.PowerType.Focus] = {1, 0.5, 0}, [Enum.PowerType.Energy] = {1, 0.8, 0}, + [Enum.PowerType.Fury] = {0.8, 0.3, 0.9}, [Enum.PowerType.RunicPower] = {0.8, 0, 0.2}, + [Enum.PowerType.LunarPower] = {0.3, 0.5, 0.9}, + [Enum.PowerType.Maelstrom] = {0, 0.5, 1}, + [Enum.PowerType.Insanity] = {0.4, 0, 0.8}, }; function addon.FrameUpdate(frame) @@ -69,15 +74,22 @@ function addon.FrameUpdate(frame) frame.prev.hmax = nil; else if UnitIsAFK(unit) then + frame.text.status = true; + frame.prev.htext = nil; frame.text:SetText("afk"); if not frame.text:IsShown() then frame.text:Show() end elseif UnitIsDND(unit) then + frame.text.status = true; + frame.prev.htext = nil; frame.text:SetText("dnd"); if not frame.text:IsShown() then frame.text:Show() end else - if frame.text:IsShown() then frame.text:Hide() end + frame.text.status = false; + if frame.raid and frame.text:IsShown() then + frame.text:Hide(); + end end - if frame.nonraid and frame.unit == "player" then + if not frame.raid and frame.unit == "player" then if InCombatLockdown() then frame.status:SetTexCoord(0.5, 1, 0, 0.484375); frame.status:Show(); @@ -88,7 +100,6 @@ function addon.FrameUpdate(frame) frame.status:Hide(); end end - -- TODO incoming res, maybe just with events? -- health local current, hmax = UnitHealth(unit), UnitHealthMax(unit); if frame.prev.health ~= current or frame.prev.hmax ~= hmax then @@ -107,6 +118,30 @@ function addon.FrameUpdate(frame) if not frame.health:IsShown() then frame.health:Show() end end end + -- health text + if not frame.raid and not frame.text.status and frame.prev.htext ~= current then + frame.prev.htext = current; + if frame.boss then + if hmax < current or hmax <= 1 then + frame.text:SetText("100"); + if not frame.text:IsShown() then frame.text:Show() end + elseif current <= 0 then + if frame.text:IsShown() then frame.text:Hide() end + else + frame.text:SetFormattedText("%.1f", current/hmax*100); + if not frame.text:IsShown() then frame.text:Show() end + end + else + if current > 1000000000 then -- 1.0B + frame.text:SetFormattedText("%.2fB", current / 1000000000); + elseif current > 1000000 then -- 1.0M + frame.text:SetFormattedText("%.2fM", current / 1000000); + elseif current > 1000 then -- 1.0K + frame.text:SetFormattedText("%.1fK", current / 1000); + end + if not frame.text:IsShown() then frame.text:Show() end + end + end -- shield local hwidth = frame.health.width; current = UnitGetTotalAbsorbs(unit) or 0; @@ -159,9 +194,12 @@ function addon.FrameUpdate(frame) if frame.prev.mana ~= current or frame.prev.mmax ~= max then frame.prev.mana = current; frame.prev.mmax = max; - if max < current or max <= 1 then + if max < 1 then + if frame.mana:IsShown() then frame.mana:Hide() end + if frame.manatext:IsShown() then frame.manatext:Hide() end + elseif max < current then frame.mana:SetWidth(width); - frame.mana:SetText("100"); + frame.manatext:SetText("100"); if not frame.mana:IsShown() then frame.mana:Show() end if not frame.manatext:IsShown() then frame.manatext:Show() end elseif current <= 0 then @@ -189,7 +227,7 @@ function addon.FrameUpdate(frame) frame.rounds = 0; end end - if not frame.nonraid then + if frame.raid then -- tank CD marker if next(frame.tankcd) then if not frame.defensive:IsShown() then frame.defensive:Show() end