X-Git-Url: https://www.aleksib.fi/git/wowui.git/blobdiff_plain/60bc5ec4ced3b57fd841af7f693728049a0d09a0..9405379118ca9e6953dec8b54229f59d2d5788bc:/OmaRF/Events.lua?ds=inline diff --git a/OmaRF/Events.lua b/OmaRF/Events.lua index faeff80..633319f 100644 --- a/OmaRF/Events.lua +++ b/OmaRF/Events.lua @@ -260,7 +260,6 @@ local function updateRole(frame, unit) end local function updateReadyCheck(frame, unit) - if GetReadyCheckTimeLeft() <= 0 then return end local status = GetReadyCheckStatus(unit); if status == "ready" then frame.ready:SetTexture(READY_CHECK_READY_TEXTURE); @@ -364,6 +363,7 @@ eventFuncs["UNIT_EXITED_VEHICLE"] = eventFuncs["UPDATE_ALL_BARS"]; eventFuncs["UNIT_PET"] = eventFuncs["UPDATE_ALL_BARS"]; eventFuncs["GROUP_ROSTER_UPDATE"] = eventFuncs["UPDATE_ALL_BARS"]; eventFuncs["PLAYER_ENTERING_WORLD"] = eventFuncs["UPDATE_ALL_BARS"]; +eventFuncs["PLAYER_FOCUS_CHANGED"] = eventFuncs["UPDATE_ALL_BARS"]; function M.UnitEvent(self, event) eventFuncs[event](self);