X-Git-Url: https://www.aleksib.fi/git/wowui.git/blobdiff_plain/82ce2fc4623897a0b8ca99baac27f7c433226366..96ad366e5121bcaaa6621ffac6d085fdbb34c34a:/OmaUF/TargetFrame.lua diff --git a/OmaUF/TargetFrame.lua b/OmaUF/TargetFrame.lua index 44316c0..9192038 100644 --- a/OmaUF/TargetFrame.lua +++ b/OmaUF/TargetFrame.lua @@ -2,8 +2,8 @@ local _; local unpack, pairs = unpack, pairs; local format = string.format; -local GameTooltip = nil; -local GameTooltip_SetDefaultAnchor = nil; +local GameTooltip = GameTooltip; +local GameTooltip_SetDefaultAnchor = GameTooltip_SetDefaultAnchor; local registerUnitEvents = OmaUFEvents.RegisterUnitEvents; local registerCastEvents = OmaUFCastBar.RegisterCastEvents; @@ -17,7 +17,6 @@ local bgColor = Settings.BgColor; local healthColor = Settings.HealthColor; local shieldColor = Settings.ShieldColor; local shieldhlColor = Settings.ShieldhlColor; -local healpredColor = Settings.HealpredColor; local healabsorbColor = Settings.HealabsorbColor; local width, height = Settings.Target.Width, Settings.Target.Height; local anchorX, anchorY = Settings.Target.AnchorX, Settings.Target.AnchorY; @@ -52,9 +51,12 @@ local function hideTooltip(secure) GameTooltip:FadeOut(); end -function OmaUnitFrames.InitializeTarget(parent) +function OmaUnitFrames.UpdateTargetTooltips() GameTooltip = _G["GameTooltip"]; GameTooltip_SetDefaultAnchor = _G["GameTooltip_SetDefaultAnchor"]; +end + +function OmaUnitFrames.InitializeTarget(parent) attributes = Settings.Character.Clickheal; local secure = CreateFrame("Button", "OmaTargetSecure", parent, inheritedFrames); @@ -113,11 +115,6 @@ function OmaUnitFrames.InitializeTarget(parent) frame.shieldhl:SetPoint("BOTTOMRIGHT", frame.healthback, "BOTTOMRIGHT", 1, 0); frame.shieldhl:SetColorTexture(unpack(shieldhlColor)); frame.shieldhl:Hide(); - frame.healpred = frame:CreateTexture(nil, "ARTWORK"); - frame.healpred:SetPoint("TOPLEFT", frame.health, "TOPRIGHT"); - frame.healpred:SetPoint("BOTTOMLEFT", frame.health, "BOTTOMRIGHT"); - frame.healpred:SetColorTexture(unpack(healpredColor)); - frame.healpred:Hide(); frame.healabsorb = frame:CreateTexture(nil, "ARTWORK"); frame.healabsorb:SetPoint("TOPRIGHT", frame.health, "TOPRIGHT"); frame.healabsorb:SetPoint("BOTTOMRIGHT", frame.health, "BOTTOMRIGHT"); @@ -139,7 +136,7 @@ function OmaUnitFrames.InitializeTarget(parent) frame.leader:Hide(); frame.name = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightLarge"); frame.name:SetPoint("LEFT", frame.healthback, "LEFT", 2, 1); - frame.name.count = 9; + frame.name.count = 8; frame.level = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight"); frame.level:SetPoint("LEFT", frame.manaback, "LEFT", 2, 1); frame.targeticon = frame:CreateTexture(nil, "OVERLAY");