X-Git-Url: https://www.aleksib.fi/git/wowui.git/blobdiff_plain/922c2d739aa8ac8793961c0e3f562398e0654beb..bccab8e9a434859d5dd460df5b76336160f411c9:/kehys/events.lua diff --git a/kehys/events.lua b/kehys/events.lua index 3c15fcf..ff6c4c9 100644 --- a/kehys/events.lua +++ b/kehys/events.lua @@ -33,7 +33,9 @@ local width = 80; function addon.RegisterEvents(frame) frame:RegisterEvent("PLAYER_ENTERING_WORLD"); frame:RegisterEvent("RAID_TARGET_UPDATE"); + if frame.unit == "player" then frame:RegisterEvent("PLAYER_ALIVE") end if frame.unit == "focus" then frame:RegisterEvent("PLAYER_FOCUS_CHANGED") end + if frame.unit == "target" then frame:RegisterEvent("PLAYER_TARGET_CHANGED") end if not frame.nonraid then frame:RegisterEvent("PLAYER_REGEN_DISABLED"); frame:RegisterEvent("READY_CHECK"); @@ -48,7 +50,10 @@ function addon.RegisterUnitEvents(frame) frame:RegisterUnitEvent("UNIT_ENTERED_VEHICLE", frame.unit, displayed); frame:RegisterUnitEvent("UNIT_EXITED_VEHICLE", frame.unit, displayed); frame:RegisterUnitEvent("UNIT_PET", frame.unit, displayed); - if frame.unit ~= "player" then + if frame.unit == "focus" or frame.unit == "target" then + frame:RegisterUnitEvent("UNIT_TARGETABLE_CHANGED", frame.unit, displayed); + end + if not frame.nonraid or frame.unit ~= "player" then frame:RegisterUnitEvent("UNIT_NAME_UPDATE", frame.unit, displayed); end if not frame.nonraid then @@ -86,7 +91,7 @@ addon.Events.UpdateAggro = updateAggro; local function updateVehicle(frame) local shouldTargetVehicle = UnitHasVehicleUI(frame.unit) and - UnitTargetsVehicleInRaidUI(frame.unit) and UnitExists(frame.vehicle); + UnitTargetsVehicleInRaidUI(frame.unit) and frame.vehicle and UnitExists(frame.vehicle); if shouldTargetVehicle then if not frame.inVehicle then frame.inVehicle = true; @@ -176,13 +181,14 @@ local eventFuncs = { frame.stacks = {}; frame.heal = {}; frame.buff1 = {}; + frame.buff2 = {}; addon.SetAuras(frame.unit, frame.guid); end end, ["UPDATE_ALL_BARS"] = function(frame) updateVehicle(frame); updateRaidMarker(frame, frame.displayed); - if frame.unit ~= "player" then + if not frame.nonraid or frame.unit ~= "player" then updateName(frame, frame.unit); end if not frame.nonraid then @@ -201,6 +207,7 @@ local eventFuncs = { frame.stacks = {}; frame.heal = {}; frame.buff1 = {}; + frame.buff2 = {}; addon.SetAuras(frame.unit, frame.guid); end end, @@ -213,6 +220,9 @@ eventFuncs["UNIT_PET"] = eventFuncs["UPDATE_ALL_BARS"]; eventFuncs["GROUP_ROSTER_UPDATE"] = eventFuncs["UPDATE_ALL_BARS"]; eventFuncs["PLAYER_ENTERING_WORLD"] = eventFuncs["UPDATE_ALL_BARS"]; eventFuncs["PLAYER_FOCUS_CHANGED"] = eventFuncs["UPDATE_ALL_BARS"]; +eventFuncs["PLAYER_TARGET_CHANGED"] = eventFuncs["UPDATE_ALL_BARS"]; +eventFuncs["UNIT_TARGETABLE_CHANGED"] = eventFuncs["UPDATE_ALL_BARS"]; +eventFuncs["PLAYER_ALIVE"] = eventFuncs["UPDATE_ALL_BARS"]; function addon.UnitEvent(self, event) return eventFuncs[event](self);