X-Git-Url: https://www.aleksib.fi/git/wowui.git/blobdiff_plain/a5940de0c59cc9f6acc34c09402dbe137fcf4650..ba91fb0c8ff2812932994f64f9513abfb08f33f7:/OmaRF/Events.lua diff --git a/OmaRF/Events.lua b/OmaRF/Events.lua index 404e063..2cbcb41 100644 --- a/OmaRF/Events.lua +++ b/OmaRF/Events.lua @@ -11,7 +11,6 @@ local UnitIsAFK, UnitIsDND = UnitIsAFK, UnitIsDND; local UnitGetIncomingHeals, UnitGetTotalAbsorbs = UnitGetIncomingHeals, UnitGetTotalAbsorbs; local UnitThreatSituation, GetThreatStatusColor = UnitThreatSituation, GetThreatStatusColor; local UnitIsDeadOrGhost, UnitIsConnected = UnitIsDeadOrGhost, UnitIsConnected; -local UnitHasIncomingResurrection = UnitHasIncomingResurrection; local UnitGetTotalHealAbsorbs = UnitGetTotalHealAbsorbs; local UnitHasVehicleUI, UnitTargetsVehicleInRaidUI = UnitHasVehicleUI, UnitTargetsVehicleInRaidUI; local GetReadyCheckTimeLeft, GetReadyCheckStatus = GetReadyCheckTimeLeft, GetReadyCheckStatus; @@ -72,7 +71,6 @@ end function M.RegisterUnitEvents(frame) -- events are taken from FrameXML/CompactUnitFrame.lua - -- TODO raid marker support local displayed = frame.unit ~= frame.displayed and frame.displayed or nil; frame:RegisterUnitEvent("UNIT_HEALTH", frame.unit, displayed); frame:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", frame.unit, displayed); @@ -84,7 +82,6 @@ function M.RegisterUnitEvents(frame) frame:RegisterUnitEvent("UNIT_HEAL_ABSORB_AMOUNT_CHANGED", frame.unit, displayed); frame:RegisterUnitEvent("UNIT_THREAT_SITUATION_UPDATE", frame.unit, displayed); frame:RegisterUnitEvent("UNIT_CONNECTION", frame.unit, displayed); - frame:RegisterUnitEvent("INCOMING_RESURRECT_CHANGED", frame.unit, displayed); frame:RegisterUnitEvent("PLAYER_FLAGS_CHANGED", frame.unit, displayed); frame:RegisterUnitEvent("READY_CHECK_CONFIRM", frame.unit, displayed); frame:RegisterUnitEvent("UNIT_ENTERED_VEHICLE", frame.unit, displayed); @@ -143,11 +140,6 @@ local function updateText(frame, unit) end end -local function updateIncomingRes(frame, unit) - if UnitHasIncomingResurrection(unit) then frame.rez:Show(); - else frame.rez:Hide(); end -end - local function updateMaxPower(frame, unit) frame.mana.max = UnitPowerMax(unit); end @@ -383,9 +375,6 @@ local eventFuncs = { ["UNIT_CONNECTION"] = function(frame) updateText(frame, frame.displayed); end, - ["INCOMING_RESURRECT_CHANGED"] = function(frame) - updateIncomingRes(frame, frame.unit); - end, ["PARTY_MEMBER_ENABLE"] = function(frame) -- new power info possibly (FrameXML/CompactUnitFrame.lua) updateMaxPower(frame, frame.displayed); @@ -417,7 +406,6 @@ local eventFuncs = { updateHealAbsorb(frame, frame.displayed); updateAggro(frame, frame.displayed); updateName(frame, frame.displayed); - updateIncomingRes(frame, frame.unit); updateReadyCheck(frame, frame.unit); updateRaidMarker(frame, frame.displayed); end,