X-Git-Url: https://www.aleksib.fi/git/wowui.git/blobdiff_plain/aa489f69ad687834efafeca19cbe4acb9fa68e57..ab2286d8eb2ff21b071f8be4de313cfb08a06f78:/OmaUF/CastBar.lua diff --git a/OmaUF/CastBar.lua b/OmaUF/CastBar.lua index 8da7d22..2d75e18 100644 --- a/OmaUF/CastBar.lua +++ b/OmaUF/CastBar.lua @@ -6,18 +6,20 @@ local min = math.min; local ceil = math.ceil; local UnitCastingInfo, UnitChannelInfo = UnitCastingInfo, UnitChannelInfo; local GetTime = GetTime; +local CTimerAfter = C_Timer.After; local barTexture = "Interface\\AddOns\\OmaRF\\images\\minimalist"; local castingColor = {1, 0.49, 0}; -- from Quartz defaults local nointerruptColor = {0.6, 0.6, 0.6}; local channelingColor = {0.32, 0.3, 1}; +local updaters = {}; local M = {}; OmaUFCastBar = M; local function onUpdate(bar) - if not bar:IsShown() then return end - local width = bar.icon:IsShown() and bar.cast.width or bar.cast.width; -- TODO fullwidth + if not bar.updating then return end + --local width = bar.icon:IsShown() and bar.cast.width or bar.cast.width; -- TODO fullwidth local startTime, endTime = bar.startTime, bar.endTime; local currentClamped = min(GetTime(), endTime); local remaining = endTime - currentClamped; @@ -28,23 +30,26 @@ local function onUpdate(bar) percent = (currentClamped - startTime) / (endTime - startTime); end - width = percent*width; + local width = percent*bar.cast.width; if width <= 0 then bar.cast:SetWidth(0.1); else bar.cast:SetWidth(width); end bar.time:SetFormattedText("%.1f", remaining); + CTimerAfter(0.03, updaters[bar]); end +M.OnUpdate = onUpdate; local function showBar(bar) bar:Show(); - bar:SetScript("OnUpdate", onUpdate); + bar.updating = true; + onUpdate(bar); end local function hideBar(bar) bar:Hide(); - bar:SetScript("OnUpdate", nil); + bar.updating = nil; end local function toggleInterruptible(bar, nointr) @@ -61,12 +66,12 @@ end local function startCast(bar, unit, channeling) local name, icon, startTime, endTime, noInterrupt, id; if channeling then - name, _, _, icon, startTime, endTime, _, noInterrupt = UnitChannelInfo(unit); + name, _, icon, startTime, endTime, _, noInterrupt = UnitChannelInfo(unit); if not startTime or not endTime then return nil end bar.channeling = true; bar.cast.color = channelingColor; else - _, _, name, icon, startTime, endTime, _, _, noInterrupt, id = UnitCastingInfo(unit); + _, name, icon, startTime, endTime, _, _, noInterrupt, id = UnitCastingInfo(unit); if not startTime or not endTime then return nil end bar.channeling = nil; bar.cast.color = castingColor; @@ -89,19 +94,20 @@ local function startCast(bar, unit, channeling) toggleInterruptible(bar, noInterrupt); return true; end +M.StartCast = startCast; local function applyDelay(bar, unit, channeling) local startTime, endTime; if channeling then - _, _, _, _, startTime, endTime = UnitChannelInfo(unit); + _, _, _, startTime, endTime = UnitChannelInfo(unit); else - _, _, _, _, startTime, endTime = UnitCastingInfo(unit); + _, _, _, startTime, endTime = UnitCastingInfo(unit); end if not startTime or not endTime then return hideBar(bar) end bar.startTime = startTime / 1000; bar.endTime = endTime / 1000; - -- TODO show delay text end +M.ApplyDelay = applyDelay; local events = { ["UNIT_SPELLCAST_START"] = function(bar, unit) @@ -201,5 +207,6 @@ function M.CreateCastBar(parent, unit, yoffset) bar.time = bar:CreateFontString(nil, "OVERLAY", "GameFontHighlight"); bar.time:SetPoint("RIGHT", bar, "RIGHT", -2, 0); bar:SetScript("OnEvent", onEvent); + updaters[bar] = function() onUpdate(bar) end return bar; end