X-Git-Url: https://www.aleksib.fi/git/wowui.git/blobdiff_plain/ba91fb0c8ff2812932994f64f9513abfb08f33f7..3918a9364d5753ca753971cb80c648df1f2af560:/OmaUF/BossFrames.lua diff --git a/OmaUF/BossFrames.lua b/OmaUF/BossFrames.lua index 1b607ca..3e74dec 100644 --- a/OmaUF/BossFrames.lua +++ b/OmaUF/BossFrames.lua @@ -17,7 +17,6 @@ local bgColor = Settings.BgColor; local healthColor = Settings.HealthColor; local shieldColor = Settings.ShieldColor; local shieldhlColor = Settings.ShieldhlColor; -local healabsorbColor = Settings.HealabsorbColor; local width, height = Settings.Boss.Width, Settings.Boss.Height; local anchorX, anchorY = Settings.Boss.AnchorX, Settings.Boss.AnchorY; -- placeholders with visible values when error happens @@ -50,11 +49,6 @@ local function hideTooltip(secure) GameTooltip:FadeOut(); end -function OmaUnitFrames.UpdateBossTooltips() - GameTooltip = _G["GameTooltip"]; - GameTooltip_SetDefaultAnchor = _G["GameTooltip_SetDefaultAnchor"]; -end - local function bossEvent(self) -- INSTANCE_ENCOUNTER_ENGAGE_UNIT only for unit, frame in pairs(self.frames) do @@ -123,11 +117,6 @@ local function createFrame(framename, securename, parent, unit, anchorX, anchorY frame.shieldhl:SetPoint("BOTTOMRIGHT", frame.healthback, "BOTTOMRIGHT", 1, 0); frame.shieldhl:SetColorTexture(unpack(shieldhlColor)); frame.shieldhl:Hide(); - frame.healabsorb = frame:CreateTexture(nil, "ARTWORK"); - frame.healabsorb:SetPoint("TOPRIGHT", frame.health, "TOPRIGHT"); - frame.healabsorb:SetPoint("BOTTOMRIGHT", frame.health, "BOTTOMRIGHT"); - frame.healabsorb:SetColorTexture(unpack(healabsorbColor)); - frame.healabsorb:Hide(); frame.name = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight"); frame.name:SetPoint("LEFT", frame.healthback, "LEFT", 2, 1); frame.name.count = 10;