X-Git-Url: https://www.aleksib.fi/git/wowui.git/blobdiff_plain/bccab8e9a434859d5dd460df5b76336160f411c9..156861c6dd4b4d4f46b7fd6a70e8458e3aa75af6:/kehys/events.lua?ds=inline diff --git a/kehys/events.lua b/kehys/events.lua index ff6c4c9..6a96b3e 100644 --- a/kehys/events.lua +++ b/kehys/events.lua @@ -36,7 +36,7 @@ function addon.RegisterEvents(frame) if frame.unit == "player" then frame:RegisterEvent("PLAYER_ALIVE") end if frame.unit == "focus" then frame:RegisterEvent("PLAYER_FOCUS_CHANGED") end if frame.unit == "target" then frame:RegisterEvent("PLAYER_TARGET_CHANGED") end - if not frame.nonraid then + if frame.raid then frame:RegisterEvent("PLAYER_REGEN_DISABLED"); frame:RegisterEvent("READY_CHECK"); frame:RegisterEvent("READY_CHECK_FINISHED"); @@ -53,10 +53,10 @@ function addon.RegisterUnitEvents(frame) if frame.unit == "focus" or frame.unit == "target" then frame:RegisterUnitEvent("UNIT_TARGETABLE_CHANGED", frame.unit, displayed); end - if not frame.nonraid or frame.unit ~= "player" then + if frame.raid or frame.unit ~= "player" then frame:RegisterUnitEvent("UNIT_NAME_UPDATE", frame.unit, displayed); end - if not frame.nonraid then + if frame.raid then frame:RegisterUnitEvent("UNIT_THREAT_SITUATION_UPDATE", frame.unit, displayed); frame:RegisterUnitEvent("READY_CHECK_CONFIRM", frame.unit, displayed); end @@ -75,7 +75,17 @@ local function updateName(frame, unit) local _, class = UnitClass(unit); local color = RAID_CLASS_COLORS[class]; - if color then frame.name:SetVertexColor(color.r, color.g, color.b) end + if color then + if not frame.raid then + if UnitIsEnemy("player", unit) then + frame.health:SetVertexColor(1, 0, 0); + else + frame.health:SetVertexColor(color.r, color.g, color.b); + end + else + frame.name:SetVertexColor(color.r, color.g, color.b); + end + end end addon.Events.UpdateName = updateName; @@ -154,7 +164,7 @@ local eventFuncs = { end, ["UNIT_NAME_UPDATE"] = function(frame) updateName(frame, frame.unit); - if not frame.nonraid then + if frame.raid then if frame.guid then guids[frame.guid] = nil; end @@ -174,7 +184,7 @@ local eventFuncs = { updateRaidMarker(frame, frame.displayed); end, ["PLAYER_REGEN_DISABLED"] = function(frame) - if not frame.nonraid then + if frame.raid then -- clear buff status on entering combat, should also use UnitAura to re-fill frame.tankcd = {}; frame.alert = {}; @@ -188,10 +198,10 @@ local eventFuncs = { ["UPDATE_ALL_BARS"] = function(frame) updateVehicle(frame); updateRaidMarker(frame, frame.displayed); - if not frame.nonraid or frame.unit ~= "player" then + if frame.raid or frame.unit ~= "player" then updateName(frame, frame.unit); end - if not frame.nonraid then + if frame.raid then updateRole(frame, frame.unit); updateAggro(frame, frame.displayed); updateReadyCheck(frame, frame.unit); @@ -209,6 +219,8 @@ local eventFuncs = { frame.buff1 = {}; frame.buff2 = {}; addon.SetAuras(frame.unit, frame.guid); + else + frame.prev = {}; end end, };