From: Aleksi Blinnikka Date: Wed, 17 Jan 2018 12:36:07 +0000 (+0200) Subject: Move away from deprecated power types, only register events once X-Git-Url: https://www.aleksib.fi/git/wowui.git/commitdiff_plain/a0d7f3ac4eccb0300ead1d3c745b9b2587351c7e Move away from deprecated power types, only register events once --- diff --git a/OmaRF/CFrame.lua b/OmaRF/CFrame.lua index 14d33e3..9d1e678 100644 --- a/OmaRF/CFrame.lua +++ b/OmaRF/CFrame.lua @@ -243,6 +243,7 @@ local eventFuncs = { updateHealPred(frame, unit); updateHealAbsorb(frame, unit); updatePowerColor(frame, unit); + updateAggro(frame, unit); updateName(frame, unit); end, }; @@ -268,6 +269,7 @@ local function registerEvents(frame, unit) -- events are taken from FrameXML/CompactUnitFrame.lua -- TODO vehicle support, ready check support, raid marker support, -- player flags support (/afk, /dnd) + -- TODO only update for vehicle events here frame:RegisterEvent("PARTY_MEMBER_ENABLE"); frame:RegisterEvent("PARTY_MEMBER_DISABLE"); frame:RegisterUnitEvent("UNIT_HEALTH", unit); @@ -290,8 +292,8 @@ local function vis(frame, vis) if vis then frame:Show(); frame:SetScript("OnUpdate", unitUpdate); - frame:UnregisterAllEvents(); - registerEvents(frame, frame.unit); + --frame:UnregisterAllEvents(); + --registerEvents(frame, frame.unit); -- wait one frame to update data -- create function if needed to pass arguments to unitEvent local func = updaters[frame]; @@ -303,7 +305,7 @@ local function vis(frame, vis) else frame:Hide(); frame:SetScript("OnUpdate", nil); - frame:UnregisterAllEvents(); + --frame:UnregisterAllEvents(); end; end @@ -357,6 +359,7 @@ local function initialize() Frames.InitializeRaid(CFrame, raid, unitEvent); end +CFrame:RegisterEvent("ADDON_LOADED"); CFrame:RegisterEvent("PLAYER_LOGIN"); CFrame:RegisterEvent("PLAYER_ENTERING_WORLD"); CFrame:RegisterEvent("GROUP_ROSTER_UPDATE"); @@ -367,5 +370,7 @@ CFrame:SetScript("OnEvent", function(self, event, ...) updateGroup(); elseif event == "PLAYER_LOGIN" then initialize(); + elseif event == "ADDON_LOADED" then + -- loaded end end); diff --git a/OmaRF/FrameInit.lua b/OmaRF/FrameInit.lua index 9fb853d..51c59e3 100644 --- a/OmaRF/FrameInit.lua +++ b/OmaRF/FrameInit.lua @@ -3,7 +3,11 @@ local _; local unpack, pairs, rawget = unpack, pairs, rawget; local UnitHealthMax, UnitPowerMax = UnitHealthMax, UnitPowerMax; local CreateFrame, RegisterStateDriver, RegisterUnitWatch = CreateFrame, RegisterStateDriver, RegisterUnitWatch; -local SPELL_POWER_MANA = SPELL_POWER_MANA; +local PowerTypeMana = Enum.PowerType.Mana; +local PowerTypeRage = Enum.PowerType.Rage; +local PowerTypeFocus = Enum.PowerType.Focus; +local PowerTypeEnergy = Enum.PowerType.Energy; +local PowerTypeRunic = Enum.PowerType.RunicPower; local M = {}; OmaFrames = M; @@ -24,14 +28,14 @@ M.OverlayColorDispel = {1, 0.5, 0, 0.5}; M.OverlayColorCharm = {0.8, 0, 1, 0.5}; M.OverlayColorAlert = {1, 0, 0, 0.5}; M.PowerColors = { - [SPELL_POWER_MANA] = {0, 0.5, 1}, - [SPELL_POWER_RAGE] = {1, 0, 0}, - [SPELL_POWER_FOCUS] = {1, 0.5, 0}, - [SPELL_POWER_ENERGY] = {1, 0.8, 0}, - [SPELL_POWER_RUNIC_POWER] = {0.9, 0, 0.1}, + [PowerTypeMana] = {0, 0.5, 1}, + [PowerTypeRage] = {1, 0, 0}, + [PowerTypeFocus] = {1, 0.5, 0}, + [PowerTypeEnergy] = {1, 0.8, 0}, + [PowerTypeRunic] = {0.9, 0, 0.1}, }; -- watch to not remove mana entry -setmetatable(M.PowerColors, {__index = function(t) return rawget(t, SPELL_POWER_MANA) end}); +setmetatable(M.PowerColors, {__index = function(t) return rawget(t, PowerTypeMana) end}); local positions = M.Positions; local width, height = M.Width, M.Height; @@ -137,6 +141,23 @@ local function setupFrame(frame, secure, unit) frame.text:SetPoint("CENTER", frame.background, "CENTER", 0, -1); frame.text:Hide(); setupIndicators(frame); + -- setup events + frame:RegisterEvent("PARTY_MEMBER_ENABLE"); + frame:RegisterEvent("PARTY_MEMBER_DISABLE"); + frame:RegisterUnitEvent("UNIT_HEALTH", unit); + frame:RegisterUnitEvent("UNIT_HEALTH_FREQUENT", unit); + frame:RegisterUnitEvent("UNIT_MAXHEALTH", unit); + frame:RegisterUnitEvent("UNIT_POWER", unit); + frame:RegisterUnitEvent("UNIT_MAXPOWER", unit); + frame:RegisterUnitEvent("UNIT_DISPLAYPOWER", unit); + frame:RegisterUnitEvent("UNIT_NAME_UPDATE", unit); + frame:RegisterUnitEvent("UNIT_AURA", unit); + frame:RegisterUnitEvent("UNIT_HEAL_PREDICTION", unit); + frame:RegisterUnitEvent("UNIT_ABSORB_AMOUNT_CHANGED", unit); + frame:RegisterUnitEvent("UNIT_HEAL_ABSORB_AMOUNT_CHANGED", unit); + frame:RegisterUnitEvent("UNIT_THREAT_SITUATION_UPDATE", unit); + frame:RegisterUnitEvent("UNIT_CONNECTION", unit); + frame:RegisterUnitEvent("INCOMING_RESURRECT_CHANGED", unit); -- set attributes secure:RegisterForClicks("AnyDown"); secure:SetAttribute("type1", "spell"); -- left click