From 05a8f268c2388ee33f8be87d1abb960d06b47dba Mon Sep 17 00:00:00 2001 From: Aleksi Blinnikka Date: Sat, 10 Mar 2018 09:23:14 +0200 Subject: [PATCH 1/1] Show original unit name when in vehicle --- OmaRF/Events.lua | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/OmaRF/Events.lua b/OmaRF/Events.lua index 2cbcb41..af49cd4 100644 --- a/OmaRF/Events.lua +++ b/OmaRF/Events.lua @@ -162,6 +162,7 @@ local function updatePowerColor(frame, unit) frame.mana:SetVertexColor(unpack(powerColors[UnitPowerType(unit)])); end +-- TODO maybe add a prefix when in vehicle local function updateName(frame, unit) local name = UnitName(unit); if not name then return end @@ -331,9 +332,10 @@ local eventFuncs = { updateShield(frame, frame.displayed); updateHealAbsorb(frame, frame.displayed); -- no heal prediction update, that doesn't overflow too much - -- raid marker update here, because marker is removed when unit dies + -- raid marker update here, if needed + -- because marker is removed when unit dies -- without a RAID_TARGET_UPDATE event - updateRaidMarker(frame, frame.unit); + --updateRaidMarker(frame, frame.unit); end, ["UNIT_POWER"] = function(frame) updatePower(frame, frame.displayed); @@ -370,7 +372,7 @@ local eventFuncs = { updatePower(frame, frame.displayed); end, ["UNIT_NAME_UPDATE"] = function(frame) - updateName(frame, frame.displayed); + updateName(frame, frame.unit); end, ["UNIT_CONNECTION"] = function(frame) updateText(frame, frame.displayed); @@ -405,7 +407,7 @@ local eventFuncs = { updateHealPred(frame, frame.displayed); updateHealAbsorb(frame, frame.displayed); updateAggro(frame, frame.displayed); - updateName(frame, frame.displayed); + updateName(frame, frame.unit); updateReadyCheck(frame, frame.unit); updateRaidMarker(frame, frame.displayed); end, -- 2.39.5