From 0c898538cf7e4480bd14b1b38d17a48ea2fbb5a0 Mon Sep 17 00:00:00 2001 From: Aleksi Blinnikka Date: Mon, 26 Mar 2018 13:00:33 +0300 Subject: [PATCH] Remove debug prints --- OmaCD/Inspect.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/OmaCD/Inspect.lua b/OmaCD/Inspect.lua index 3f223ad..5c5fb5e 100644 --- a/OmaCD/Inspect.lua +++ b/OmaCD/Inspect.lua @@ -45,7 +45,6 @@ local function inspect(id) CheckInteractDistance(id, 1) and CanInspect(id) then if not inspecting then inspecting = guid; - print("Sending inspect", UnitName(id)); NotifyInspect(id); redoGuid = guid; CTimerAfter(20, redo); @@ -107,7 +106,7 @@ function OmaInspect.Request(guid, id, callback, needItems, force) end local function inspectReady(guid) - if not guid or inspecting ~= guid then print("Got inspect from elsewhere"); return end + if not guid or inspecting ~= guid then return end local cached = cache[guid]; if cached and cached.id and UnitGUID(cached.id) == guid then local time = GetTime(); @@ -132,7 +131,6 @@ local function inspectReady(guid) if not inspectui then ClearInspectPlayer() end if (cached.needItems and cached.weapon) or (not cached.needItems and cached.talent ~= nil) then - print("Got inspect done", UnitName(id)); cached.cb(guid, cached.spec, cached.talent, cached.weapon, cached.wrist); else pending[guid] = true; -- 2.39.5