From 6a081073e230a9f21aeb1a69c9bbea0e124b7b55 Mon Sep 17 00:00:00 2001 From: Aleksi Blinnikka Date: Sat, 23 May 2020 22:17:32 +0300 Subject: [PATCH] Make player and target frame always full opacity --- kehys/player.lua | 3 ++- kehys/target.lua | 1 + 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/kehys/player.lua b/kehys/player.lua index ca0bd8b..338e43d 100644 --- a/kehys/player.lua +++ b/kehys/player.lua @@ -36,7 +36,8 @@ local function initPlayer(parent, width, height, update, event) f:SetAttribute("vehicle", "vehicle"); f.unit = "player"; f.displayed = "player"; - f.vehicle = "vehicle" + f.vehicle = "vehicle"; + f.constant = true; f.prev = {}; playerUpdate = function() diff --git a/kehys/target.lua b/kehys/target.lua index 13434f0..ac30994 100644 --- a/kehys/target.lua +++ b/kehys/target.lua @@ -37,6 +37,7 @@ local function initTarget(parent, width, height, update, event) f:SetAttribute("displayed", "target"); f.unit = "target"; f.displayed = "target"; + f.constant = true; f.prev = {}; targetUpdate = function() -- 2.39.5