From a4dcd1da1d2452c7739ef9375a891f810d471535 Mon Sep 17 00:00:00 2001 From: Aleksi Blinnikka Date: Mon, 26 Mar 2018 11:09:02 +0300 Subject: [PATCH] Fix inspect waiting extra 60 sec --- OmaCD/Inspect.lua | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/OmaCD/Inspect.lua b/OmaCD/Inspect.lua index d1291da..3f223ad 100644 --- a/OmaCD/Inspect.lua +++ b/OmaCD/Inspect.lua @@ -119,17 +119,15 @@ local function inspectReady(guid) if not inspectui then ClearInspectPlayer() end else if CanInspect(id) then - if time - cached.time > 60 then -- refresh >1min - -- new inspect - cached.time = time; - if cached.needItems then - cached.weapon = GetInventoryItemLink(id, INVSLOT_MAINHAND); - cached.wrist = GetInventoryItemID(id, INVSLOT_WRIST); - end - cached.spec = GetInspectSpecialization(id); - local _, _, _, selected = GetTalentInfo(6, 2, 1, true, id); - cached.talent = selected; + -- new inspect + cached.time = time; + if cached.needItems then + cached.weapon = GetInventoryItemLink(id, INVSLOT_MAINHAND); + cached.wrist = GetInventoryItemID(id, INVSLOT_WRIST); end + cached.spec = GetInspectSpecialization(id); + local _, _, _, selected = GetTalentInfo(6, 2, 1, true, id); + cached.talent = selected; end if not inspectui then ClearInspectPlayer() end if (cached.needItems and cached.weapon) or -- 2.39.5