6 AchievementMicroButton,
10 CollectionsMicroButton,
16 local micromenu = nil;
17 local function moveMicroMenu()
18 for i, button in ipairs(microbuttons) do
19 -- TODO save original points to move back to override actionbar
20 button:SetParent(micromenu);
21 button:ClearAllPoints();
23 button:SetPoint("TOPRIGHT");
25 button:SetPoint("TOPRIGHT", microbuttons[i-1], "BOTTOMRIGHT", 0, 22);
29 -- based on Bartender4
31 -- Hidden parent frame
32 local UIHider = CreateFrame("Frame");
35 MultiBarBottomLeft:SetParent(UIHider);
36 MultiBarBottomRight:SetParent(UIHider);
37 MultiBarLeft:SetParent(UIHider);
38 MultiBarRight:SetParent(UIHider);
40 -- Hide MultiBar Buttons, but keep the bars alive
42 _G["ActionButton" .. i]:Hide();
43 _G["ActionButton" .. i]:UnregisterAllEvents();
44 _G["ActionButton" .. i]:SetAttribute("statehidden", true);
46 _G["MultiBarBottomLeftButton" .. i]:Hide();
47 _G["MultiBarBottomLeftButton" .. i]:UnregisterAllEvents();
48 _G["MultiBarBottomLeftButton" .. i]:SetAttribute("statehidden", true);
50 _G["MultiBarBottomRightButton" .. i]:Hide();
51 _G["MultiBarBottomRightButton" .. i]:UnregisterAllEvents();
52 _G["MultiBarBottomRightButton" .. i]:SetAttribute("statehidden", true);
54 _G["MultiBarRightButton" .. i]:Hide();
55 _G["MultiBarRightButton" .. i]:UnregisterAllEvents();
56 _G["MultiBarRightButton" .. i]:SetAttribute("statehidden", true);
58 _G["MultiBarLeftButton" .. i]:Hide();
59 _G["MultiBarLeftButton" .. i]:UnregisterAllEvents();
60 _G["MultiBarLeftButton" .. i]:SetAttribute("statehidden", true);
63 micromenu = CreateFrame("Frame", "OmaMicroMenu", UIParent);
64 micromenu:SetPoint("RIGHT");
65 micromenu:SetWidth(1);
66 micromenu:SetHeight(11*58);
68 hooksecurefunc("UpdateMicroButtons", moveMicroMenu);
69 OverrideActionBar:HookScript("OnShow", moveMicroMenu); -- TODO have in orig position
70 OverrideActionBar:HookScript("OnHide", moveMicroMenu);
71 PetBattleFrame.BottomFrame.MicroButtonFrame:HookScript("OnShow", moveMicroMenu);
72 PetBattleFrame.BottomFrame.MicroButtonFrame:HookScript("OnHide", moveMicroMenu);
73 --UIPARENT_MANAGED_FRAME_POSITIONS["MultiBarRight"] = nil;
74 --UIPARENT_MANAGED_FRAME_POSITIONS["MultiBarLeft"] = nil;
75 --UIPARENT_MANAGED_FRAME_POSITIONS["MultiBarBottomLeft"] = nil;
76 --UIPARENT_MANAGED_FRAME_POSITIONS["MultiBarBottomRight"] = nil;
77 UIPARENT_MANAGED_FRAME_POSITIONS["MainMenuBar"] = nil;
78 UIPARENT_MANAGED_FRAME_POSITIONS["StanceBarFrame"] = nil;
79 UIPARENT_MANAGED_FRAME_POSITIONS["ZoneAbilityFrame"] = nil;
80 UIPARENT_MANAGED_FRAME_POSITIONS["ExtraActionBarFrame"] = nil;
81 UIPARENT_MANAGED_FRAME_POSITIONS["PossessBarFrame"] = nil;
82 --UIPARENT_MANAGED_FRAME_POSITIONS["PETACTIONBAR_YPOS"] = nil;
84 --MainMenuBar:UnregisterAllEvents();
86 --MainMenuBar:SetParent(UIHider);
87 MainMenuBar:EnableMouse(false);
88 -- TODO vehicle controller handled overridebar and mainmenubar in Bartender, needed?
89 --local vehicleController = CreateFrame("Frame", nil, nil, "SecureHandlerStateTemplate");
91 local animations = {MainMenuBar.slideOut:GetAnimations()};
92 animations[1]:SetOffset(0,0);
94 animations = {OverrideActionBar.slideOut:GetAnimations()};
95 animations[1]:SetOffset(0,0);
97 --MainMenuBarArtFrame:UnregisterEvent("PLAYER_ENTERING_WORLD");
98 --MainMenuBarArtFrame:UnregisterEvent("BAG_UPDATE");
99 --MainMenuBarArtFrame:UnregisterEvent("ACTIONBAR_PAGE_CHANGED");
100 --MainMenuBarArtFrame:UnregisterEvent("KNOWN_CURRENCY_TYPES_UPDATE");
101 --MainMenuBarArtFrame:UnregisterEvent("CURRENCY_DISPLAY_UPDATE");
102 --MainMenuBarArtFrame:UnregisterEvent("ADDON_LOADED");
103 --MainMenuBarArtFrame:UnregisterEvent("UNIT_ENTERING_VEHICLE");
104 --MainMenuBarArtFrame:UnregisterEvent("UNIT_ENTERED_VEHICLE");
105 --MainMenuBarArtFrame:UnregisterEvent("UNIT_EXITING_VEHICLE");
106 --MainMenuBarArtFrame:UnregisterEvent("UNIT_EXITED_VEHICLE");
107 MainMenuBarArtFrame:Hide();
108 MainMenuBarArtFrame:SetParent(UIHider);
110 MainMenuExpBar:UnregisterAllEvents();
111 MainMenuExpBar:Hide();
112 MainMenuExpBar:SetParent(UIHider);
113 MainMenuExpBar:SetDeferAnimationCallback(nil);
115 MainMenuBarMaxLevelBar:Hide();
116 MainMenuBarMaxLevelBar:SetParent(UIHider);
118 ReputationWatchBar:UnregisterAllEvents();
119 ReputationWatchBar:Hide();
120 ReputationWatchBar:SetParent(UIHider);
122 -- TODO create artifact bar
123 ArtifactWatchBar:SetParent(UIHider);
124 ArtifactWatchBar.StatusBar:SetDeferAnimationCallback(nil);
126 HonorWatchBar:SetParent(UIHider);
127 HonorWatchBar.StatusBar:SetDeferAnimationCallback(nil);
129 --PossessBarFrame:UnregisterAllEvents();
130 PossessBarFrame:Hide();
131 PossessBarFrame:SetParent(UIHider);
133 ZoneAbilityFrame:ClearAllPoints();
134 ZoneAbilityFrame:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -550, 160);
135 ExtraActionBarFrame:ClearAllPoints();
136 ExtraActionBarFrame:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -550, 120);
137 MainMenuBarVehicleLeaveButton:SetParent(UIParent);
138 MainMenuBarVehicleLeaveButton:ClearAllPoints();
139 MainMenuBarVehicleLeaveButton:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -100, 5);
140 hooksecurefunc("MainMenuBarVehicleLeaveButton_Update", function()
141 if CanExitVehicle() then
142 -- TODO check if needed
143 --MainMenuBarVehicleLeaveButton:ClearAllPoints();
144 --MainMenuBarVehicleLeaveButton:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -100, 5);
145 MainMenuBarVehicleLeaveButton:Show();
149 if PlayerTalentFrame then
150 PlayerTalentFrame:UnregisterEvent("ACTIVE_TALENT_GROUP_CHANGED");
152 hooksecurefunc("TalentFrame_LoadUI", function()
153 PlayerTalentFrame:UnregisterEvent("ACTIVE_TALENT_GROUP_CHANGED");
156 --[[StanceBarFrame:UnregisterAllEvents()
157 StanceBarFrame:Hide()
158 StanceBarFrame:SetParent(UIHider)
160 --BonusActionBarFrame:UnregisterAllEvents()
161 --BonusActionBarFrame:Hide()
162 --BonusActionBarFrame:SetParent(UIHider)
164 PetActionBarFrame:UnregisterAllEvents()
165 PetActionBarFrame:Hide()
166 PetActionBarFrame:SetParent(UIHider)