1 -- TODO have colors in global addon object only in one place
2 local normalBarColor = CreateColor(0.3, 0.3, 0.3);
3 local dispelBarColor = CreateColor(1, 0.5, 0);
4 local normalBackColor = {0.7, 0.7, 0.7};
5 local dispelBackColor = {0.5, 0.2, 0};
6 local UnitDebuff = UnitDebuff;
7 local CompactUnitFrame_UpdateHealthColor = CompactUnitFrame_UpdateHealthColor;
9 hooksecurefunc("CompactUnitFrame_UpdateDispellableDebuffs", function(frame)
10 if frame and not frame:IsForbidden() and frame:GetName():match("^CompactRaidFrame%d") then
11 -- try to find dispellable debuff
12 if UnitDebuff(frame.displayedUnit, 1, "RAID") ~= nil then
13 frame.optionTable.healthBarColorOverride = dispelBarColor;
14 frame.background:SetColorTexture(unpack(dispelBackColor));
16 frame.optionTable.healthBarColorOverride = normalBarColor;
17 frame.background:SetColorTexture(unpack(normalBackColor));
20 CompactUnitFrame_UpdateHealthColor(frame);